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<p>For the last year I have been working on advancing X3D to be
standardized in HTML5/DOM environment and support mobile and VR. I
have just completed alpha work on the Macro node. This node
provides the static definition capabilities of PROTO in an HTML5
environment. It can perform string substitution (name/value pairs)
on X3D code stored externally. The node documentation is at
<a class="moz-txt-link-freetext" href="http://tools.realism.com/specification/x3d-v40/abstract-specification/changes-additions-x3d-v33/macro">http://tools.realism.com/specification/x3d-v40/abstract-specification/changes-additions-x3d-v33/macro</a>.
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<p>I will continue to get to at least alpha stage (basic functional
implemented and working) for all nodes I discussed during my
presentations at Web3D2016 & SIGGRAPH. The presentation is
online at
<a class="moz-txt-link-freetext" href="http://realism.com/presentations/188?title=Extending-X3DOM-to-Mobile">http://realism.com/presentations/188?title=Extending-X3DOM-to-Mobile</a>.</p>
<p>All of the code is up on Github at <a class="moz-txt-link-freetext" href="https://github.com/DrX3D/x3dv4">https://github.com/DrX3D/x3dv4</a>
with testing code.</p>
<p>I am interested in any bugs that are found or new/revised
direction for the nodes. I am completely open to anyone who would
like to help code. <br>
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<div class="moz-signature">-- <br>
<font class="tahoma,arial,helvetica san serif" color="#333366">
<font size="+1"><b>Leonard Daly</b></font><br>
3D Systems Architect<br>
Cloud Consultant<br>
President, Daly Realism - <i>Creating the Future</i>
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