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    <div class="moz-cite-prefix">See below...<br>
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    <blockquote
cite="mid:CAKdk67sOdGR8njs6yg=kdGG=p5vqPrYzuSbJJ5HN0pWYRdOuwg@mail.gmail.com"
      type="cite">
      <div dir="ltr">On Mon, Aug 29, 2016 at 12:32 AM, Leonard Daly <span
          dir="ltr"><<a moz-do-not-send="true"
            href="mailto:web3d@realism.com" target="_blank">web3d@realism.com</a>></span>
        wrote:<br>
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            <blockquote class="gmail_quote" style="margin:0 0 0
              .8ex;border-left:1px #ccc solid;padding-left:1ex">
              <div bgcolor="#FFFFFF" text="#000000">On 8/26/2016 7:39
                PM, Leonard Daly wrote: <br>
                <blockquote type="cite">
                  <blockquote type="cite">For the last year I have been
                    working on advancing X3D to be standardized in
                    HTML5/DOM environment and support mobile and VR. I
                    have just completed alpha work on the Macro node.
                    This node provides the static definition
                    capabilities of PROTO in an HTML5 environment. It
                    can perform string substitution (name/value pairs)
                    on X3D code stored externally. The node
                    documentation is at
                    <a moz-do-not-send="true"
href="http://tools.realism.com/specification/x3d-v40/abstract-specification/changes-additions-x3d-v33/macro"
                      target="_blank">http://tools.realism.com/<wbr>specification/x3d-v40/<wbr>abstract-specification/<wbr>changes-additions-x3d-v33/<wbr>macro</a>.<br>
                    <br>
                    I will continue to get to at least alpha stage
                    (basic functional implemented and working) for all
                    nodes I discussed during my presentations at
                    Web3D2016 & SIGGRAPH. The presentation is online
                    at <a moz-do-not-send="true"
href="http://realism.com/presentations/188?title=Extending-X3DOM-to-Mobile"
                      target="_blank">http://realism.com/<wbr>presentations/188?title=<wbr>Extending-X3DOM-to-Mobile</a>.
                    <br>
                    <br>
                    All of the code is up on Github at <a
                      moz-do-not-send="true"
                      href="https://github.com/DrX3D/x3dv4"
                      target="_blank">https://github.com/DrX3D/x3dv4</a>
                    with testing code. <br>
                    <br>
                    I am interested in any bugs that are found or
                    new/revised direction for the nodes. I am completely
                    open to anyone who would like to help code. <br>
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          I understand how the external reference to a macro template
          works since for each instance of the macro it is possible to
          reference the same url, and therefore template. How do you
          envision, on the other hand, use of the nodes field as the
          other option where the template is provided as child nodes ?
          Repeating the template for each instance would not make a lot
          of sense. Is there something you had in mind ?<br>
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    <br>
    I was thinking DEF/USE. USE works in X3DOM by referencing the node
    sub-tree defined by DEF. Something like:<br>
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    <Macro params='"n1=v1","n2=v2"'><br>
        <nodes DEF='Macro1Nodes'><br>
            <transform ...><br>
                    ...<br>
            </transform><br>
        </nodes><br>
    </Macro><br>
        :<br>
        :<br>
    <Macro params='"n1=va","n2=vb"'><br>
        <nodes USE='Macro1Nodes'></nodes><br>
    </Macro><br>
    <br>
    <br>
    <br>
    <div class="moz-signature">-- <br>
      <font class="tahoma,arial,helvetica san serif" color="#333366">
        <font size="+1"><b>Leonard Daly</b></font><br>
        X3D Co-Chair<br>
        Cloud Consultant<br>
        President, Daly Realism - <i>Creating the Future</i>
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