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<div class="moz-cite-prefix">Mitch,<br>
<br>
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<p class="MsoNormal">Is there <Stencil Buffer> node (or
similar) defined in X3D, either part of the language, or
someone such as X3Dom added it?<o:p></o:p></p>
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I have no idea what a Stencil Buffer is or would do. I have not seen
anything by this name. What does this do and where/why/when would it
be used?<br>
<br>
Leonard Daly<br>
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<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">We are looking at implementing this in
GearVR.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><span style="color:#595959">Mitch Williams<o:p></o:p></span></p>
<p class="MsoNormal"><span style="color:gray">Samsung GearVR X3D
development<o:p></o:p></span></p>
<p class="MsoNormal"><span style="color:gray">310-809-4836
(outside line)<o:p></o:p></span></p>
<p class="MsoNormal"><o:p> </o:p></p>
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<pre wrap="">_______________________________________________
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<div class="moz-signature">-- <br>
<font class="tahoma,arial,helvetica san serif" color="#333366">
<font size="+1"><b>Leonard Daly</b></font><br>
3D Systems & Cloud Consultant<br>
LA ACM SIGGRAPH Chair<br>
President, Daly Realism - <i>Creating the Future</i>
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