<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Mon, May 1, 2017 at 5:34 AM, Michalis Kamburelis <span dir="ltr"><<a href="mailto:michalis.kambi@gmail.com" target="_blank">michalis.kambi@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">2017-05-01 1:48 GMT+02:00 Andreas Plesch <<a href="mailto:andreasplesch@gmail.com">andreasplesch@gmail.com</a>>:<br>
><br>
> Very nice. I forked and updated the examples in cors branch to use https and<br>
> a x3dom crossOrigin field for loading the textures with rawgit. As a result<br>
> the examples now are live on these rawgit links:<br>
><br>
> <a href="https://github.com/andreasplesch/demo-models/blob/cors/common_surface_shader/x3dom/live_links.md" rel="noreferrer" target="_blank">https://github.com/<wbr>andreasplesch/demo-models/<wbr>blob/cors/common_surface_<wbr>shader/x3dom/live_links.md</a><br>
><br>
> for example:<br>
><br>
> <a href="https://rawgit.com/andreasplesch/demo-models/cors/common_surface_shader/x3dom/leaf.html" rel="noreferrer" target="_blank">https://rawgit.com/<wbr>andreasplesch/demo-models/<wbr>cors/common_surface_shader/<wbr>x3dom/leaf.html</a><br>
><br>
<br>
This is great, this makes them comfortable to view online! I applied<br>
your changes:)<br><br></blockquote><div><br></div><div>I am experimenting a bit more with the common surface shader examples. Making the point light source dynamic shows off the detail of the pseudo-relief of the normaltexture:</div><a href="https://rawgit.com/andreasplesch/demo-models/css-x3dom/common_surface_shader/x3dom/leaf.html">https://rawgit.com/andreasplesch/demo-models/css-x3dom/common_surface_shader/x3dom/leaf.html</a><br><a href="https://rawgit.com/andreasplesch/demo-models/css-x3dom/common_surface_shader/x3dom/rust_metal_ambient_texture.html">https://rawgit.com/andreasplesch/demo-models/css-x3dom/common_surface_shader/x3dom/rust_metal_ambient_texture.html</a><br><a href="https://rawgit.com/andreasplesch/demo-models/css-x3dom/common_surface_shader/x3dom/rust_metal_shininess_texture.html">https://rawgit.com/andreasplesch/demo-models/css-x3dom/common_surface_shader/x3dom/rust_metal_shininess_texture.html</a><br><a href="https://rawgit.com/andreasplesch/demo-models/css-x3dom/common_surface_shader/x3dom/synthetic_metal_textures_specular_map.html">https://rawgit.com/andreasplesch/demo-models/css-x3dom/common_surface_shader/x3dom/synthetic_metal_textures_specular_map.html</a><div><br></div><div>The great textures deserve highlighting :)</div><div><br></div><div>-AndreasĀ </div></div>
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