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<p>As most of you know I have been advocating that X3D fully move
into the HTML5 environment and support the display and interaction
of flat-screen and VR declarative content in the browser. A-Frame
offers many of those capabilities and was built for the browser
environment. <br>
</p>
<p>In keeping with my advocacy of this evolution of X3D, I started
development of a library that supports comparison and definition
of the best features of A-Frame, X3D, and other capabilities. This
is a very early pre-alpha development release to help generate
interest in a discussion of the appropriate technologies to
include in the 3D/VR HTML language. The initial release is
announced at <a class="moz-txt-link-freetext" href="http://realism.com/blog/xseen-merging-x3d-and-frame">http://realism.com/blog/xseen-merging-x3d-and-frame</a><br>
</p>
<p>At this stage only a few static features are available including
all 3D pre-defined solids fromĀ both languages plus X3D's
Appearance, Material, Shape, Transform, and Inline. It is possible
to mix nodes from X3D and A-Frame. The initial version of the
library is on GitHub at <a class="moz-txt-link-freetext" href="https://github.com/DrX3D/XSeen">https://github.com/DrX3D/XSeen</a>. It runs on
top of THREE.js<br>
</p>
<p>My next step is to write the beginnings of the internals
documentation describing how to add nodes and other features. At
this time there are no capabilities for animation except for what
is done directly through THREE.</p>
<p>The goal of this work is to develop a language that is</p>
<ol>
<li>Standardizable</li>
<li>Enterprise ready</li>
<li>Fully HTML5/DOM integrated</li>
<li>Runs in all browsers</li>
<li>Fully support VR, AR, xR, and flat-screen displays as
determined by the content developer and user</li>
<li>Leverages other standards and communities applications and
libraries</li>
</ol>
<p><br>
</p>
<div class="moz-signature">-- <br>
<font class="tahoma,arial,helvetica san serif" color="#333366">
<font size="+1"><b>Leonard Daly</b></font><br>
3D Systems & Cloud Consultant<br>
LA ACM SIGGRAPH Chair<br>
President, Daly Realism - <i>Creating the Future</i>
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