<div dir="ltr"><div>I updated</div><div><br></div><a href="http://x3dom-booleanfilter.glitch.me/BooleanFilter_test.x3d" rel="noreferrer" target="_blank" style="font-size:12.8px">http://x3dom-booleanfilter.gli<wbr>tch.me/BooleanFilter_test.x3d</a><br><div><br></div><div>to include the xml declaration and x3d namespace/version details.</div><div><br></div><div>view3dscene 3.17 does recognize the non-standard render field for Shape. I also tested Octaga 5.0 which warns about the routes to this field but otherwise works as expected.</div><div><br></div><div>Regards, Andreas</div><div><br></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Sat, Sep 16, 2017 at 7:36 PM, Andreas Plesch <span dir="ltr"><<a href="mailto:andreasplesch@gmail.com" target="_blank">andreasplesch@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="auto">Thankfully, all players were tolerant in this respect. There also should be a head node with meta information.<div dir="auto"><br></div><div dir="auto">Will try 3.17 as well.</div><div dir="auto"><br></div><div dir="auto">Thanks, Andreas</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Sep 16, 2017 6:44 PM, "Michalis Kamburelis" <<a href="mailto:michalis.kambi@gmail.com" target="_blank">michalis.kambi@gmail.com</a>> wrote:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">2017-09-16 23:16 GMT+02:00 Andreas Plesch <<a href="mailto:andreasplesch@gmail.com" target="_blank">andreasplesch@gmail.com</a>>:<br>
> Here is a x3d file for the BooleanFilter test scene:<br>
><br>
> <a href="http://x3dom-booleanfilter.glitch.me/BooleanFilter_test.x3d" rel="noreferrer" target="_blank">http://x3dom-booleanfilter.gli<wbr>tch.me/BooleanFilter_test.x3d</a><br>
><br>
> It is unmodified from the x3dom html page.<br>
><br>
> It works in freeWrl, view3dscene (v.3.15.0) and InstantPlayer.<br>
><br>
> InstantPlayer recognizes the non-standard 'render' field, the other players<br>
> ignore it.<br>
><br>
<br>
The latest view3dscene should handle the Shape.render field, I tested<br>
it on your example :) You can get the latest (3.17.0 now) version from<br>
<a href="https://castle-engine.sourceforge.io/view3dscene.php" rel="noreferrer" target="_blank">https://castle-engine.sourcefo<wbr>rge.io/view3dscene.php</a> .<br>
<br>
view3dscene also points to some missing things in this X3D file -- an<br>
X3D should have a version and PROFILE declaration.<br>
<br>
Instead of<br>
<br>
<X3D><br>
<br>
the X3D should start with something like this:<br>
<br>
<?xml version="1.0" encoding="UTF-8"?><br>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.2//EN"<br>
"<a href="http://www.web3d.org/specifications/x3d-3.2.dtd" rel="noreferrer" target="_blank">http://www.web3d.org/specific<wbr>ations/x3d-3.2.dtd</a>"><br>
<X3D profile="Interchange" version="3.2"<br>
xmlns:xsd="<a href="http://www.w3.org/2001/XMLSchema-instance" rel="noreferrer" target="_blank">http://www.w3.org/<wbr>2001/XMLSchema-instance</a>"<br>
xsd:<wbr>noNamespaceSchemaLocation="<a href="http://www.web3d.org/specifications/x3d-3.2.xsd" rel="noreferrer" target="_blank">htt<wbr>p://www.web3d.org/specificatio<wbr>ns/x3d-3.2.xsd</a>"><br>
<br>
Regards,<br>
Michalis<br>
</blockquote></div></div>
</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div>Andreas Plesch<br>Waltham, MA 02453</div></div></div>
</div>