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    <p>Deadline Approaching! Papers and Posters Submission Deadline
      Monday March 5th, 2018<br>
    </p>
    <p> Join your fellow 3D Graphics technologists and share your
      accomplishments at <font color="#000000"><a
          href="http://www.web3d2018.org/">Web3D 2018 Conference</a>. <br>
      </font> <b> </b> </p>
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        <p>Apologies for multiple postings.</p>
        <p> </p>
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            href="http://www.web3d2018.org/"><img alt="The 23rd
              International ACM Conference on 3D Web Technology - 20-22
              June 2018, Poznań, Poland - CALL FOR PAPERS"
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              <p style="text-align: justify;"><b>The 23<span
                    style="vertical-align: super; font-size: smaller;">rd</span>
                  International ACM Conference on 3D Web Technology</b>
                (Web3D 2018), organized in cooperation with the Web3D
                Consortium, will address an extensive range of research,
                development, and practice related to web-based
                interactive 3D applications. The goal of the conference
                is to share innovative and creative ideas that enable
                development of 3D applications for a wide range of 3D
                environments, including the web, mobile as well as
                virtual and augmented reality (VR & AR) setups.
                Works related to various application domains, including
                e-commerce, education, cultural heritage, entertainment
                and infotainment, social media, tourism, medicine,
                military, industry and construction (and many others)
                are welcome. </p>
              <p style="text-align: justify;"> This year’s theme <b>"3D
                  Everywhere"</b> emphasizes the global scope and impact
                of current and future 3D technology. Web3D wants to
                foster and support the increasing development, use, and
                utility of 3D technologies for application developers,
                domain experts, as well as for end users. This includes
                the creation of interactive 3D content, robust and
                versatile 3D content representation and delivery
                standards, as well as presentation and interaction
                techniques enabling development of user-friendly 3D
                applications.<br>
              </p>
              <p style="margin-bottom:5px; text-align: justify;"> The
                main topics of the conference include, but are not
                limited to:</p>
              <ul style="margin-top:0px; padding-left:16px">
                <li>Technologies and methods for WebVR, WebAR, and mixed
                  reality </li>
                <li>Novel multi-modal 3D interaction paradigms,
                  including spatial UI, gesture, and voice </li>
                <li>Online visualization and exploration, e.g., for
                  sci-vis, info-vis, and 3D object repositories </li>
                <li>Novel 3D content creation and modelling techniques,
                  tools, and workflows, including semantic and AI
                  techniques </li>
                <li>Algorithms for shape modeling, compression,
                  optimization, analysis, and processing </li>
                <li>3D content acquisition, e.g., scanning,
                  reconstruction, etc. </li>
                <li>Rendering of large-scale models, animations, and
                  virtual worlds, including cloud-based rendering and
                  other services </li>
                <li>Streaming, compression, and transmission of 3D
                  content, in particular in mobile networks </li>
                <li>Collaboration in multi-user virtual environments </li>
                <li>Novel APIs, toolkits, and frameworks for 3D web and
                  associated application domains </li>
                <li>Virtual humans, avatars, and complex reactive
                  characters </li>
                <li>Motion capture for composition and streaming of
                  behaviors and expressions </li>
                <li>Annotation, metadata, hyperlinking and semantic web
                  for 3D objects and scenes </li>
                <li>Visual analytics based on 3D web technologies </li>
                <li>Diffusion and adoption of 3D web technologies </li>
                <li>Novel interactive 3D web applications in all areas
                  and sectors, e.g., entertainment, education, training,
                  cultural heritage, medicine, military,
                  smart-manufacturing / industry 4.0, information
                  visualization, scientific visualization,
                  geo-visualization, building information modeling
                  (BIM), and architecture. </li>
              </ul>
            </div>
            <div style="border-bottom: 2px solid #155799;">
              <h2 style="text-align: center; color: black;">Submissions</h2>
              <p><a style="color:black; text-decoration:none;
                  text-align:justify;"
                  href="http://www.web3d2018.org/submissions/papers/"
                  target="_blank"><b>PAPERS</b> presenting original work
                  in 3D web <b>research</b> and <b>application</b> may
                  be submitted in a long or short form (up to 9 or 4
                  pages). Submissions will be peer-reviewed. Accepted
                  papers will be included in the <b>ACM Digital Library</b>
                  and submitted to major indexing services, such as <b>Web
                    of Science</b>, <b>DBLP</b>, and <b>Scopus</b>. </a></p>
              <p><a style="color:black; text-decoration:none;
                  text-align:justify;"
                  href="http://www.web3d2018.org/submissions/posters/"
                  target="_blank"><b>POSTERS</b> present results of <b>ongoing</b>
                  or <b>recently completed</b> work in 3D web research
                  and application. The poster format offers the
                  opportunity to interactively present and discuss
                  interesting results to the Web3D community. Posters
                  should be submitted in the form of <b>abstracts</b>
                  (2 pages), which after acceptance will be published in
                  the conference proceedings. </a></p>
              <p><a style="color:black; text-decoration:none;
                  text-align:justify;"
                  href="http://www.web3d2018.org/submissions/tutorials/"
                  target="_blank"><b>TUTORIALS</b> are an opportunity to
                  present introductory and advanced applications of 3D
                  web technologies to students and to experienced
                  practitioners. Tutorial subjects can include practices
                  for authoring interactive 3D scenes and in using 3D
                  graphics in diverse application areas. Especially
                  welcome are tutorials in the use of open-source
                  software and web applications, which can be presented
                  in hands-on sessions at the conference. </a></p>
              <p><a style="color:black; text-decoration:none;
                  text-align:justify;"
                  href="http://www.web3d2018.org/submissions/workshops/"
                  target="_blank"><b>WORKSHOPS</b> provide a forum for
                  researchers and practitioners from both the web and 3D
                  multimedia communities to discuss and exchange
                  positions on current and emergent 3D web topics.
                  Workshops may take the form of presentation sessions
                  moderated by workshop organizers or open discussions
                  on a specific topic of interest. </a></p>
              <p><a style="color:black; text-decoration:none;
                  text-align:justify;"
                  href="http://www.web3d2018.org/submissions/demonstrations/"
                  target="_blank"><b>DEMONSTRATIONS</b> enable <b>artists</b>,
                  <b>content designers</b>, and <b>developers</b> to
                  share their innovative 3D works at the conference.
                  Artworks and applications developed for various
                  platforms, including the web, desktop, mobile and
                  VR/AR systems, are welcome. Demonstrations should be
                  submitted in the form of short descriptions (2 pages),
                  which after acceptance may be published in the
                  conference proceedings. </a></p>
              <p><a style="color:black; text-decoration:none;
                  text-align:justify;"
                  href="http://www.web3d2018.org/submissions/industrial-use-cases/"
                  target="_blank"><b>INDUSTRIAL USE CASES</b> enable
                  practitioners to demonstrate how 3D web technologies
                  may be used in industrial applications. A special
                  track during Web3D 2018 will be devoted to industrial
                  use cases to share inspiration, best practice and
                  requirements of using 3D in various application
                  domains. </a></p>
              <p><a style="color:black; text-decoration:none;
                  text-align:justify;"
                  href="http://www.web3d2018.org/submissions/competition-h-anim/"
                  target="_blank"><b>COMPETITION (H-ANIM)</b> This
                  annual competition is dedicated to showing how H-Anim
                  and X3D graphics standards can be used for creating
                  animated music videos. The competition is organized by
                  the Korean Standards Association (KSA) and Web3D
                  Consortium. For competitors, attendance at the
                  conference is not mandatory, but is encouraged. </a></p>
              <p> Questions about the program and conference topics can
                be sent to <a href="mailto:program@web3d2018.org">program@web3d2018.org</a>.
              </p>
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            <div style="border-bottom: 2px solid #155799;
              padding-bottom: 15px;">
              <h2 style="text-align: center; color: black;">Important
                dates</h2>
              <b>Conference dates:</b> <span style="color: #155799;">June
                20-22, 2018</span><br>
              <b>Early registration:</b> <span style="color: #155799;">May
                1, 2018</span><br>
              <br>
              <b>Paper/poster submission:</b> <span style="color:
                #155799;"><strike>February 16, 2018</strike>  March 5,
                2018</span><br>
              <b>Demonstration submission:</b> <span style="color:
                #155799;">April 2, 2018</span><br>
              <b>Paper/poster/demo acceptance:</b> <span style="color:
                #155799;">April 10, 2018</span><br>
              <b>Camera-ready paper/poster/demo:</b> <span
                style="color: #155799;">April 25, 2018</span><br>
              <b>Tutorial/workshop submission:</b> <span style="color:
                #155799;">March 2, 2018</span><br>
              <b>Tutorial/workshop acceptance:</b> <span style="color:
                #155799;">April 2, 2018</span><br>
              <b>Industrial use cases submission:</b> <span
                style="color: #155799;">May 1, 2018</span><br>
              <br>
              <b>H-Anim competition:</b> <span style="color: #155799;">April
                2, 2018</span> (Winners will be announced at the
              Conference) </div>
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              padding-bottom: 15px;">
              <h2 style="text-align: center; color: black;">Organizing
                Committee</h2>
              <span style="margin-bottom:0px; font-weight: bold;">General
                Chairs</span>
              <p style="padding-left:10px; margin-top: 5px;"><i>Krzysztof
                  Walczak</i>, Poznań University of Economics and
                Business, Poland<br>
                <i>Gabriel Zachmann</i>, University of Bremen, Germany</p>
              <span style="margin-bottom:0px; font-weight: bold;">Program
                Chairs</span>
              <p style="padding-left:10px; margin-top: 5px;"><i>Jakub
                  Flotyński</i>, Poznań University of Economics and
                Business, Poland<br>
                <i>Kiyoshi Kiyokawa</i>, Nara Institute of Science and
                Technology, Japan<br>
                <i>Daniel Thalmann</i>, MIRALab Sarl & EPFL,
                Switzerland </p>
              <span style="margin-bottom:0px; font-weight: bold;">Tutorials
                & Workshops Chairs</span>
              <p style="padding-left:10px; margin-top: 5px;"><i>Marcello
                  Carrozzino</i>, Sant’Anna School of Advanced Studies
                Pisa, Italy<br>
                <i>Marc Erich Latoschik</i>, University of Würzburg,
                Germany<br>
                <i>Vincent Marchetti</i>, KShell Analysis & Web3D
                Consortium, USA </p>
              <span style="margin-bottom:0px; font-weight: bold;">Demonstration
                Chairs</span>
              <p style="padding-left:10px; margin-top: 5px;"><i>Jacek
                  Jankowski</i>, Intel R&D, Poland<br>
                <i>Giannis Karaseitanidis</i>, Institute of
                Communication and Computer Systems, Greece<br>
                <i>Amela Sadagic</i>, Naval Postgraduate School, USA </p>
              <span style="margin-bottom:0px; font-weight: bold;">Industrial
                Liaison Chairs</span>
              <p style="padding-left:10px; margin-top: 5px;"><i>Krzysztof
                  Kurowski</i>, Poznan Supercomputing and Networking
                Center, Poland<br>
                <i>Jacek Lebiedź</i>, Gdańsk University of Technology,
                Poland<br>
                <i>Christophe Mouton</i>, EDF – Electricité de France
                & Web3D Consortium, France<br>
                <i>Robert Sitnik</i>, Warsaw University of Technology,
                Poland </p>
              <span style="margin-bottom:0px; font-weight: bold;">Steering
                Committee</span>
              <p style="padding-left:10px; margin-top: 5px;"><i>Anita
                  Havele</i>, Web3D Consortium, USA<br>
                <i>Don Brutzman</i>, Naval Postgraduate School, USA<br>
                <i>Nicholas F. Polys</i>, Virginia Tech, USA </p>
              <span style="margin-bottom:0px; font-weight: bold;">Outreach
                & Communications Chair</span>
              <p style="padding-left:10px; margin-top: 5px;"><i>Anita
                  Havele</i>, Web3D Consortium, USA </p>
              <span style="margin-bottom:0px; font-weight: bold;">Web
                Chair</span>
              <p style="padding-left:10px; margin-top: 5px;"><i>Wiktoria
                  Winkler</i>, Poznań University of Economics and
                Business, Poland </p>
            </div>
            <div style="padding-bottom: 0px; padding-top: 15px;"> Please
              visit the website for more opportunities, submission
              instruction, and information about the Web3D 2018
              Conference: <a
                href="http://www.web3d2018.org/submissions">http://www.web3d2018.org/submissions</a>
            </div>
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        <p><br>
          Best regards,<br>
          Anita-Havele<br>
          _____________________________<br>
          Executive Director <br>
          Web3D Consortium <a href="http://www.web3d.org"><b>www.web3d.org</b></a><br>
          650 Castro Street, Suite #120-490<br>
          Mountain View, California 94041 USA<br>
          Email: <a class="moz-txt-link-abbreviated"
            href="mailto:anita.havele@web3d.org">anita.havele@web3d.org</a>
          <br>
          Phone: +1 248 342 7662 <br>
          <a href="http://www.web3d.org/havele"><b>http://www.web3d.org/havele</b></a></p>
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