<html><head><meta http-equiv="Content-Type" content="text/html; charset=us-ascii"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; line-break: after-white-space;" class="">An interesting article from Science Advances <a href="http://advances.sciencemag.org/content/4/5/eaas8652.full" class="">http://advances.sciencemag.org/content/4/5/eaas8652.full</a><div class=""><br class=""></div><div class="">Presents voxel printing, 3D printing techniques that use multiple and varied material compositions to vary translucency and color, so the 'physical rendering' is embedded in a solid clear block. Applications listed include medical imaging, point clouds, cultural heritage. Discussion of differences between this and "shell based" printing using STL or other solid model formats, with parallels with the distinction between volume rendering and surface and shape rendering in X3D. </div><div class=""><br class=""></div><div class="">This would also be relevant to visualizing the astrophysics data that Dr. Vogt has visualized with the help of X3D/X3DOM. see:</div><div class=""><a href="https://arxiv.org/abs/1510.02796" class="">https://arxiv.org/abs/1510.02796</a></div><div class=""><a href="http://www.sc.eso.org/~fvogt/Shapley/shapley.html" class="">http://www.sc.eso.org/~fvogt/Shapley/shapley.html</a></div><div class=""><br class=""></div><div class=""><br class=""></div><div class="">Vince Marchetti</div><div class=""><br class=""></div></body></html>