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<div class="moz-cite-prefix">John,<br>
<br>
A movie is not just a script and a symphony is not just melody.
There is a craft component to all of those which could be
supported by some AI, but the real artistry is not in AI, but
particular insights that the director, composer, author, painter,
etc. bring and implement in the work. <br>
<br>
Any AI developed artwork would (IMO) either seem too trite because
the AI system could only use previously developed material, or too
far-fetched because the randomness added by the AI system would
end up putting the material in the uncanny valley.<br>
<br>
Anyone doing original programming (using Excel, Blender, vim, or
TECO) is already a creative person. If you wish to express your
creativity in other means; study up on the expression techniques
for those other media, or partner with someone who already knows
that. It's much more efficient and produces are greater result.<br>
<br>
Leonard Daly<br>
<br>
<br>
<br>
<br>
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<div dir="auto">Leonard, it follows along the lines of me
wanting to write games with just the instructions or film a
movie with just the script, or a score just by humming. Since
I am a programmer and not an artist, I would like to have the
computer as an assistive device to do these things. However,
I would like the computer to do most of the heavy lifting, by
adding most of the resources and artistry.</div>
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<div dir="auto"><br>
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<div dir="auto">In other words, I need the computer to amplify my
minimal artistry—my talent lies in mathematics and coding.</div>
<div dir="auto"><br>
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<div dir="auto">I know I could use the real world with the right
technology, and perhaps that is what I should do. What
software is there for the iPhone for bringing the real world
into the X3D web? Can I record movies and easily incorporate
them into 3d worlds? I really haven’t used many tools beyond
blender. I’m a vim kinda guy, I’ve never really advanced into
the IDE world even though I wrote a programming by demonstration
environment.</div>
<div dir="auto"><br>
</div>
<div dir="auto">I am crippled by my choice of tool it seems, just
like some people are stuck in excel.</div>
<div><br>
<div class="gmail_quote">
<div dir="ltr">On Sun, Sep 16, 2018 at 12:45 PM Leonard Daly
<<a href="mailto:Leonard.Daly@realism.com"
moz-do-not-send="true">Leonard.Daly@realism.com</a>>
wrote:<br>
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<div class="m_-6876507392763320020moz-cite-prefix">John,<br>
<br>
Somehow I am missing your motivation to asking these
questions. It would help me understand these questions,
their implications, and what possible answers might be
if I understood more of what is causing you to think
along these lines and ask questions.<br>
<br>
Leonard Daly<br>
<br>
<br>
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<p class="MsoNormal">What are various approaches to
generating 3D complex narrative worlds? There’s
schema based, procedurally generated. Would a
chaotic or quantum generator of 3D worlds be
possible? Do we come up with the narrative first,
then input it into a neural network to convert to
XML? What’s the best way to generate narrative at
this point? Should we approach it with text first,
and then do something like XtraNormal did to produce
animation?</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">May I present that X3D 4.1
include complex (real and imaginary-virtual)
narrative components. Perhaps we could introduce
chaos in the physics component if not already
there. An quantum too.</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">I’m really working on creating
more realistic test data.</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">Should we attach appearance
frequency to the schema? Other ideas?</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">Has anyone done analysis on XML
artifacts and can provide code or statistics on
artifacts? Thanks! I am thinking of some
hierarchical statistics structure I don’t know of.
Could we provide statistics from within X3DJSAIL or
an add-on?</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">I am thinking that we could
incorporate some of Alexander’s Nature of Order in
the placement of features.</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">Has anyone else thought on these
topics? What do spatiotemporal databases allow you
to do?</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">Will X3D 4.1 reduce the need for
virtual worlds?</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">Thanks,</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">John</p>
<p class="MsoNormal"> </p>
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<div class="m_-6876507392763320020moz-signature">-- <br>
<font
class="m_-6876507392763320020tahoma,arial,helvetica
m_-6876507392763320020san m_-6876507392763320020serif"
color="#333366"> <font size="+1"><b>Leonard Daly</b></font><br>
3D Systems & Cloud Consultant<br>
LA ACM SIGGRAPH Past Chair<br>
President, Daly Realism - <i>Creating the Future</i>
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<div class="moz-signature">-- <br>
<font class="tahoma,arial,helvetica san serif" color="#333366">
<font size="+1"><b>Leonard Daly</b></font><br>
3D Systems & Cloud Consultant<br>
LA ACM SIGGRAPH Past Chair<br>
President, Daly Realism - <i>Creating the Future</i>
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