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--></style></head><body lang=EN-US link=blue vlink="#954F72"><div class=WordSection1><p class=MsoNormal>Files which may be affected:</p><p class=MsoNormal><o:p> </o:p></p><div><table class=MsoNormalTable border=0 cellspacing=0 cellpadding=0><tr><td style='padding:0in 0in 0in 0in'><div><table class=MsoNormalTable border=0 cellspacing=0 cellpadding=0><tr><td style='padding:0in 0in 0in 0in'><div style='border:solid windowtext 1.0pt;padding:1.0pt 1.0pt 1.0pt 1.0pt' id=vt100><p class=MsoNormal style='line-height:111%;background:black'><span style='color:#BFBFBF'>$ egrep "array|geometry|Ajv" results3.txt</span><span style='font-size:10.0pt;line-height:111%;color:#BFBFBF'><o:p></o:p></span></p></div></td></tr></table></div><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BallBounce.json                                                           </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BallBounceSimple.json                                                     </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BallJoint.json                                                            </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BodyGeometry.json                                                         </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BounceTrimesh.json                                                        </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/DoubleHingeJoint.json                                                     </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/MotorJoint.json                                                           </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/MovingBody.json                                                           </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/SingleHingeJoint.json                                                     </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/SliderJoint.json                                                          </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/UniversalJoint.json                                                       </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre></td></tr></table></table><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Paths:</p><p class=MsoNormal><o:p> </o:p></p><div><table class=MsoNormalTable border=0 cellspacing=0 cellpadding=0><tr><td style='padding:0in 0in 0in 0in'><div style='border:solid windowtext 1.0pt;padding:1.0pt 1.0pt 1.0pt 1.0pt' id=vt100><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>grep RigidBody results3.txt| grep geometry                                                                                                                                   </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 3 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 2 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 2 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 3 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 2 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre></div></td></tr><tr><td style='padding:0in 0in 0in 0in'><pre style='margin-right:1.5pt;line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'><o:p> </o:p></span></span></pre></td></tr></table></div><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>When should -geometry be an SFNode and when should it be an MFNode (array in JSON Schema)?</p><p class=MsoNormal>Geometry is still an MFNode for NurbsSet and RigidBody in X3DUOM.</p><p class=MsoNormal><br>Help</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Combined errors and files:</p><p class=MsoNormal><o:p> </o:p></p><div><table class=MsoNormalTable border=0 cellspacing=0 cellpadding=0><tr><td style='padding:0in 0in 0in 0in'><div style='border:solid windowtext 1.0pt;padding:1.0pt 1.0pt 1.0pt 1.0pt' id=vt100><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BallBounce.json                                                           </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@position":"|omitted|","-geometry":"|omitted|"}                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 3 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@position":"|omitted|","-geometry":"|omitted|"}                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BallBounceSimple.json                                                     </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@position":"|omitted|","-geometry":"|omitted|"}                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 2 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@position":"|omitted|","-geometry":"|omitted|"}                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BallJoint.json                                                            </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":10000,"@useGlobalGravity":false,"-geometry":"|omitted|"}                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 2 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":10000,"@useGlobalGravity":false,"-geometry":"|omitted|"}                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BodyGeometry.json                                                         </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","-geometry":"|omitted|"}                                                                                                                              </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","-geometry":"|omitted|"}                                                                                                                              </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BounceTrimesh.json                                                        </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@position":"|omitted|","-geometry":"|omitted|"}                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 3 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@position":"|omitted|","-geometry":"|omitted|"}                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/DoubleHingeJoint.json                                                     </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":0.1,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                                                </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":0.1,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                                                </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/MotorJoint.json                                                           </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":0.1,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                                                </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":0.1,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                                                </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/MovingBody.json                                                           </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@linearVelocity":"|omitted|","@mass":0.1,"@position":"|omitted|","-geometry":"|omitted|"}                                                            </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@linearVelocity":"|omitted|","@mass":0.1,"@position":"|omitted|","-geometry":"|omitted|"}                                                            </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/SingleHingeJoint.json                                                     </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":10000,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                                              </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 2 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":10000,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                                              </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/SliderJoint.json                                                          </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":0.1,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                                                </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@mass":0.1,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                                                </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'>0 Ajv 3.2 Validation failed on C:/x3d-code/www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/UniversalJoint.json                                                       </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@angularVelocity":"|omitted|","@mass":0.1,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                 </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> dataPath: X3D > Scene > -children > 1 > RigidBodyCollection > -bodies > 0 > RigidBody > -geometry                                                                             </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> message: should be array                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=od><span style='color:#BFBFBF'> params: {"type":"array"}                                                                                                                                                      </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre><pre style='line-height:111%;background:black'><span class=ev><span style='color:#BFBFBF'> value: {"@DEF":"BODY-1","@angularVelocity":"|omitted|","@mass":0.1,"@position":"|omitted|","@useGlobalGravity":false,"-geometry":"|omitted|"}                                 </span></span><span class=od><span style='color:#BFBFBF'>                                                   </span></span><span style='color:#BFBFBF'><o:p></o:p></span></pre></div></td></tr></table></div><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Plus there are 2 geometry fields in the X3DUOM under ParticleSystem.</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>John</p></div></div></body></html>