<div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr">> Blender. And there may still be copies of editors such as </div><div dir="ltr">> Flux/Vivaty that work well. If you haven't picked a text editor, </div><div dir="ltr">> Notepad++ is free and has the features you need for XML. Do pay </div><div dir="ltr">> attention to bits like multiple quotes. It's easy to make mistakes.</div><div><br></div><div>Also White Dune vrml/x3d editor is still actively maintained for windows, osx and linux</div></div><div dir="ltr"><a href="https://wdune.ourproject.org/">https://wdune.ourproject.org/</a><br></div><div dir="ltr"><br></div><div>-Doug Sanden</div></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Feb 15, 2019 at 4:16 PM <<a href="mailto:cbullard@hiwaay.net">cbullard@hiwaay.net</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Kaleidoscope.<br>
<br>
I don't know your level of experience; so, YMMV.<br>
<br>
X3Dom is a good start. While not as feature rich as X3D, it is a good <br>
core. The web site has a set of excellent examples although there <br>
are some bugs. But free beer is free beer.<br>
<br>
Declarative code with scripting is orders of magnitude easier. The <br>
lifecycle is better too when the time comes to migrate. And that <br>
time will come. Real-time 3D is complex and expensive to make. XML <br>
encoding is a leg up. An open international standard is all four legs <br>
of the horse.<br>
<br>
It has features that VRML97 did not such as reflections. The VRML <br>
encoding is easier on the hands typing wise.<br>
<br>
The ability to use straight forward Javascripting, call backs, and <br>
integrate those with HTML controls is very good particularly for those <br>
who have been building HTML pages greatly reduces the learning curve.<br>
<br>
Sitting on top of WebGL in the browser makes distribution and <br>
development cheaper and easier.<br>
<br>
Blender. And there may still be copies of editors such as <br>
Flux/Vivaty that work well. If you haven't picked a text editor, <br>
Notepad++ is free and has the features you need for XML. Do pay <br>
attention to bits like multiple quotes. It's easy to make mistakes.<br>
<br>
len<br>
<br>
<br>
Quoting iam here <<a href="mailto:iamhereintheworld@gmail.com" target="_blank">iamhereintheworld@gmail.com</a>>:<br>
<br>
>> Did you see the two examples for the kscope?<br>
><br>
> Er...no - sorry, what's a "kscope"?<br>
><br>
> As far as my intentions are concerned, I want to do both - use a 3D tool,<br>
> AND learn the code.<br>
<br>
<br>
<br>
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</blockquote></div>