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Diese Nachricht wurde von meinem Android Mobiltelefon mit GMX Mail gesendet.</div><div class="mail_android_quote" style="line-height: 1; padding: 0.3em">Am 11.03.19, 08:40, John Carlson <yottzumm@gmail.com> schrieb:<blockquote class="gmail_quote" style="margin: 0.8ex 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
<div class="WordSection1"><p class="MsoNormal">BS = Brain Science?</p><p class="MsoNormal"></p><p> </p><p class="MsoNormal">Heh,</p><p class="MsoNormal"></p><p> </p><p class="MsoNormal">John</p><p class="MsoNormal"></p><p> </p><p class="MsoNormal">Sent from <a href="https://go.microsoft.com/fwlink/?LinkId=550986">Mail</a> for Windows 10</p><p class="MsoNormal"></p><p> </p><div style="mso-element:para-border-div;border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0in 0in 0in"><p class="MsoNormal" style="border:none;padding:0in"><b>From: </b><a href="mailto:christoph.valentin@gmx.at">Christoph Valentin</a><br /><b>Sent: </b>Monday, March 11, 2019 2:22 AM<br /><b>To: </b><a href="mailto:theodor.scherney@utanet.at">Theo</a>; <a href="mailto:markus.sonntag@tmo.at">Markus Sonntag</a>; <a href="mailto:robert.eberl@atos.net">Robert Eberl</a><br /><b>Cc: </b><a href="mailto:x3d-public@web3d.org">x3d-publicweb3d.org</a><br /><b>Subject: </b>Re: [x3d-public] Input for SP-ARK updated</p></div><p class="MsoNormal"></p><p> </p><p class="MsoNormal"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">BTW: the SMUOS Framework is dependent on BS, yes that's true, but the Concepts' Descriptions are written in an abstract way, so that they should be applicable to classical VRML, classical X3D, as well as WebGL based X3D<p></p></span></p><div><p class="MsoNormal"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"><a href="http://simulrr.sourceforge.net/concepts/000_Synopsis.pdf">http://simulrr.sourceforge.net/concepts/000_Synopsis.pdf</a><p></p></span></p></div><div><p class="MsoNormal"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">  <p></p></span></p><div style="border:none;border-left:solid #C3D9E5 1.5pt;padding:0in 0in 0in 8.0pt;margin-left:7.5pt;margin-top:7.5pt;margin-right:3.75pt;margin-bottom:3.75pt;word-wrap: break-word;-webkit-nbsp-mode: space;-webkit-line-break: after-white-space" name="quote"><div style="margin-bottom:7.5pt"><p class="MsoNormal" style="margin-left:7.5pt"><b><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">Gesendet:</span></b><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"> Samstag, 09. März 2019 um 23:26 Uhr<br /><b>Von:</b> "Christoph Valentin" <christoph.valentin@gmx.at><br /><b>An:</b> Theo <theodor.scherney@utanet.at>, "Markus Sonntag" <markus.sonntag@tmo.at>, "Robert Eberl" <robert.eberl@atos.net><br /><b>Cc:</b> "x3d-publicweb3d.org" <x3d-public@web3d.org><br /><b>Betreff:</b> [x3d-public] Input for SP-ARK updated<p></p></span></p></div><div name="quoted-content"><div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">Dear Friends of SrrTrains<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"> <p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">I felt free to update the Hobby Report HR009 about "Facility Loaders" with some ideas about the "My Little Loader" prototype, which is under construction currently.<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"> <p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">What is the "My Little Loader" prototype?<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">The "My Little Loader" prototype is an optional part of the SMUOS Framework, which helps to load and unload dynamic elements during the runtime of a scene, based on trigger events, that are defined by the author of the scene.<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"> <p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">What is the "SMUOS Framework"?<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">The "SMUOS Framework" is a set of X3D prototypes (consisting mainly of script nodes), that are built "on top" of the Network Sensor implementation of Bitmanagement (aka EventStreamSensor).<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"> <p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">I.e. the goal of the SMUOS Framework is to ease the use of the Network Sensor by authors, who want to implement interactive worlds for simple 3D chat, simple games or other simple multiuser scenes (SMS).<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"> <p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">Precisely spoken: the goal of the SMUOS framework is the gain of know how to ease the use of the Network Sensor for authors.<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"> <p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">Here the link to the hobby reports, finally.<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"><a href="https://github.com/christoph-v/spark/tree/master/3rd-party-input/SrrTrains-v0.01/HobbyReports" target="_blank">https://github.com/christoph-v/spark/tree/master/3rd-party-input/SrrTrains-v0.01/HobbyReports</a><p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"> <p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">BTW the SP-ARK project has not been started yet, afaik.<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif"> <p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">All the best<p></p></span></p></div><div><p class="MsoNormal" style="margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">Christoph<p></p></span></p></div></div></div></div></div><p class="MsoNormal" style="mso-margin-top-alt:0in;margin-right:3.75pt;margin-bottom:3.75pt;margin-left:7.5pt"><span style="font-size:9.0pt;font-family:"Verdana",sans-serif">_______________________________________________ x3d-public mailing list x3d-public@web3d.org <a href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org" target="_blank">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a><p></p></span></p><p class="MsoNormal"></p><p> </p></div></blockquote></div></body></html></body></html>