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--></style></head><body lang=EN-US link=blue vlink="#954F72"><div class=WordSection1><p class=MsoNormal><o:p> </o:p></p><ul style='margin-top:0in' type=disc><li class=MsoListParagraph style='margin-left:0in;mso-list:l0 level1 lfo1'>glTF: Morph targets No</li></ul><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>I still think the hanim Displacer serves this purpose. It gives a controlled target xyz displacement from the original point location. </p><p class=MsoNormal>Best Regards, </p><p class=MsoNormal>Joe</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal><o:p> </o:p></p><div style='mso-element:para-border-div;border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0in 0in 0in'><p class=MsoNormal style='border:none;padding:0in'><b>From: </b><a href="mailto:brutzman@nps.edu">Brutzman, Donald (Don) (CIV)</a><br><b>Sent: </b>Wednesday, September 4, 2019 1:20 PM<br><b>To: </b><a href="mailto:x3d-public@web3d.org">X3D Graphics public mailing list</a><br><b>Cc: </b><a href="mailto:x3d@web3d.org">X3D Graphics Working Group</a><br><b>Subject: </b>[x3d-public] X3D agenda 6 SEP 2019: overview diagram review,ISO meeting highlights, API progress, field name changes</p></div><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Thanks everyone for patience while Dick and I traveled to Takamatsu Japan all last week for annual ISO standards committee SC24 meeting.</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Our next X3D Working Group meeting is this Friday 6 SEP, 08-0930 pacific. (Connection information below.)</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Recent meeting minutes:</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>* [x3d-public] X3D Working Group minutes 16 AUG 2019: PointProperties/PointSet, IIIF 3D, glTF, ISO preps</p><p class=MsoNormal>  http://web3d.org/pipermail/x3d-public_web3d.org/2019-August/011211.html</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>* [x3d-public] X3D Working Group minutes 21 AUG 2019: glTF X3D specification Plan Of Action Milestones (POAM)</p><p class=MsoNormal>  http://web3d.org/pipermail/x3d-public_web3d.org/2019-August/011232.html</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>---</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Topics:</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>0. Progress and problem reports. What else is new?! 8)</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>---</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>1. Takamatsu meeting quicklook.</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>- Humanoid Animation (HAnim) approvals by ISO,</p><p class=MsoNormal>- Medical progress: representing human organs using HAnim,</p><p class=MsoNormal>- Smart Cities opportunities,</p><p class=MsoNormal>- ISO requested to go open on Mixed Augmented Reality (MAR) specifications</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>---</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>2. Standards Relationships diagram - proposed update review, see attached comparison.</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Just refinements, no major changes. Flipping in full-screen mode makes differences easy to compare.</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>---</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>3. *glTF X3D Features Comparison*. Would anyone like to lead this review update?</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>> * Attachment [3]: glTF X3D Features Comparison (3 NOV 2017)</p><p class=MsoNormal>>   https://www.web3d.org/sites/default/files/page/X3D%20Version%204%20Strategy/glTfX3dFeaturesComparison.pdf</p><p class=MsoNormal>> </p><p class=MsoNormal>> * source at</p><p class=MsoNormal>>   https://docs.google.com/spreadsheets/d/12ebxqfQoFPuNhaz8wZkNE6G-w_bqt98iy6p5F9IazVM/edit#gid=0</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>---</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>4. *X3Dv4 topics*</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>             X3Dv4 Implementations Status</p><p class=MsoNormal>             http://www.web3d.org/x3dv4-implementations</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>a. /API Progress Review/ with special thanks to Masaki Aono and Myeong Won Lee.</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>             Python X3D Package x3d.py</p><p class=MsoNormal>             https://www.web3d.org/x3d/stylesheets/python/python.html</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>             [x3d-public] testing x3d python jupyter notebook; first-round python viewer</p><p class=MsoNormal>             http://web3d.org/pipermail/x3d-public_web3d.org/2019-August/011246.html</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>             [x3d-public] ANNOUNCE: X3D SAI Libraries for C, C++, C# (X3DCSAIL, X3DCPPSAIL, X3DCSSAIL)</p><p class=MsoNormal>             http://web3d.org/pipermail/x3d-public_web3d.org/2019-August/011247.html</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>It looks like all of these X3D APIs can/will align together, along with Java implementation (maybe ECMAScript too) through concerted use of</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>             X3D Unified Object Model (X3DUOM)</p><p class=MsoNormal>             https://www.web3d.org/specifications/X3DUOM.html</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>---</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>b. /Field name changes/ for improved consistency, affects child SF/MFNode field naming for ~10 nodes.</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>             Potential future changes for improved consistency of field names</p><p class=MsoNormal>             https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>---</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>5. *Getting Connected*</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Recently Web3D meetings have switched to Zoom channels, to good effect. Zoom allows use of internet audio, screen sharing, and chat with links.</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>We meet regularly on Fridays 0800-0930 pacific. Connection information is available for members on the following page.</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>             Web3D Members: Teleconference Information</p><p class=MsoNormal>             https://www.web3d.org/member/teleconference-information</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>The X3D Graphics Working Group addresses all X3D specification issues and coordinates the technical development of future improvements.</p><p class=MsoNormal>             https://www.web3d.org/working-groups/x3d</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Each week we report out both public and member-only information - membership has value. To become a Web3D Consortium member:</p><p class=MsoNormal>             Join the Web3D Consortium</p><p class=MsoNormal>             https://www.web3d.org/join</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>---</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Steady progress, "steady as she goes..." Have fun with X3D! 8)</p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>all the best, Don</p><p class=MsoNormal>-- </p><p class=MsoNormal>Don Brutzman Naval Postgraduate School, Code USW/Br      brutzman@nps.edu</p><p class=MsoNormal>Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA  +1.831.656.2149</p><p class=MsoNormal>X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman</p><p class=MsoNormal><o:p> </o:p></p></div></body></html>