<div dir="ltr">Here are the types of nodes I'd like to put into X3DUOM, add to X3D-Edit:<div>Â Â "Card",<br>Â Â "Skill",<br>Â Â "Role",<br>Â Â "Gender",<br>Â Â "Species",<br>Â Â "Side",<br>Â Â "Inventory",<br>Â Â "Cache",<br>Â Â "Weather",<br>Â Â "Vendor",<br>Â Â "Illness"<br></div><div><br></div><div>But actually, I would probably like to make PROTOs out of them, so they wouldn't have be in the standard.</div><div><br></div><div>Once in X3D-Edit as PROTOs, can I easily select PROTO instances from a Palette and insert them into the scenegraph hierarchy? Can I effectively hide the XML, and only provide a node hierarchy, a 3D window and a property/attribute editor?</div><div><br></div><div>Thanks!</div><div><br></div><div>John</div></div>