<div><div dir="auto">I’m not particular looking for a vrml parser unless it catches double use of a DEF.</div></div><div dir="auto"><br></div><div dir="auto">Thanks,</div><div dir="auto"><br></div><div dir="auto">John</div><div dir="auto"><br></div><div dir="auto">I’m thinking my next project might be a VRML validator if there isn’t one handy? Anyone?</div><div dir="auto"><br></div><div dir="auto">I know I can translate VRML to XML.</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Mar 25, 2020 at 3:38 PM John Carlson <<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Say, where is a VRML Validator? !!!!</div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Mar 25, 2020 at 3:33 PM John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">I will download X3D-Edit and do some validation on the files, or go to the validation site @ savage</div>
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