<div><div dir="auto">It would seem like one browser would show the wrong testing result image, and thus would be non-conforming to the conformance test suite.</div></div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Mar 25, 2020 at 10:16 PM GPU Group <<a href="mailto:gpugroup@gmail.com">gpugroup@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">double defining:<div>- this stymied me too, until I realized the DEF/USE are just for the parser, and its the sequence that counts although different for different browsers.</div><div>- if you redef 3 times, then USE, what will you get?</div><div>- that depends on the web3d browser, with some sticking to the first DEF, some the last DEF.</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Mar 25, 2020 at 9:01 PM John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">If one DEF specified a shape and another DEF with the same value with a different shape, wouldn't the 2 browsers show different shapes if they picked different DEFs?<div><br></div><div>I don't think double DEFs should be allowed within the same namespace.</div><div><br></div><div>John</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Mar 25, 2020 at 9:12 PM GPU Group <<a href="mailto:gpugroup@gmail.com" target="_blank">gpugroup@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div>Chisel? "<span style="color:rgb(32,31,30);font-size:14.6667px">it was simply put in </span><span style="color:rgb(32,31,30);font-size:14.6667px">the public domain by Trapezium when they folded many years ago. They </span><span style="color:rgb(32,31,30);font-size:14.6667px">didn¹t specify any license" - Louka</span></div><div><a href="http://dug9.users.sourceforge.net/web3d/temp/chisel-src.zip" target="_blank">http://dug9.users.sourceforge.net/web3d/temp/chisel-src.zip</a></div><div>But I suspect double-deffing isn't illegal. I think I've been through it, and different browsers honored the first or last definition.</div><div>-Doug</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Mar 25, 2020 at 7:43 PM John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div><div dir="auto">That is, more than one DEF with the same value.</div></div><div dir="auto"><br></div><div dir="auto">I realize that separate PROTOs may have the same DEF due to namespaces. Unfortunately writing a Unix script to find this takes massive brain power.</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Mar 25, 2020 at 8:37 PM John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div><div dir="auto">I’m not particular looking for a vrml parser unless it catches double use of a DEF.</div></div><div dir="auto"><br></div><div dir="auto">Thanks,</div><div dir="auto"><br></div><div dir="auto">John</div><div dir="auto"><br></div><div dir="auto">I’m thinking my next project might be a VRML validator if there isn’t one handy? Anyone?</div><div dir="auto"><br></div><div dir="auto">I know I can translate VRML to XML.</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Mar 25, 2020 at 3:38 PM John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">Say, where is a VRML Validator? !!!!</div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Mar 25, 2020 at 3:33 PM John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">I will download X3D-Edit and do some validation on the files, or go to the validation site @ savage</div>
</blockquote></div>
</blockquote></div></div>
</blockquote></div></div>
_______________________________________________<br>
x3d-public mailing list<br>
<a href="mailto:x3d-public@web3d.org" target="_blank">x3d-public@web3d.org</a><br>
<a href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org" rel="noreferrer" target="_blank">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a><br>
</blockquote></div>
_______________________________________________<br>
x3d-public mailing list<br>
<a href="mailto:x3d-public@web3d.org" target="_blank">x3d-public@web3d.org</a><br>
<a href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org" rel="noreferrer" target="_blank">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a><br>
</blockquote></div>
</blockquote></div>
</blockquote></div></div>