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cite="mid:CAGC3UEmNTvzGvhP=WLNYOALZabLhJap1gVAW7Ho+DrNnSyrCGg@mail.gmail.com">
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<div dir="ltr">I believe there are now "tesselation" or
"geometry" shaders now. Do the browsers support them?
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<p>white_dune has a "-tessellation" (with 2 "l") parameter, which
sets the default tessellation for</p>
<p>NURBS nodes. It is in the range of 3 -32 (0 default is 32).</p>
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<p>A NURBS surface with uTessellation 0/vTessellation 0 has 3658
Polygons,</p>
<p>a NURBS surface with uTesselation 16/vTesselation 16 has 580
Polygons.<br>
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<p>so long</p>
<p>MUFTI<br>
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