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<p class="MsoNormal">| can you send this model on the email?</p>
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<p>It was in in the attachment of a personal mail<br>
</p>
<blockquote type="cite"
cite="mid:E1jtFue-00080U-R5@elasmtp-kukur.atl.sa.earthlink.net">
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<p class="MsoNormal">How many points? </p>
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<p>white_dune counts 8206 polygons. I think, there are 3 or 4 points
per polgon,</p>
<p>but some point are used in 3 or 4 polygons....</p>
<p>There are about 11000 Points. It runs fluent on a raspberry PI
(10000 poygons limit) or a buisness PC (about 11000 polygons
limit).<br>
</p>
<blockquote type="cite"
cite="mid:E1jtFue-00080U-R5@elasmtp-kukur.atl.sa.earthlink.net">
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<p class="MsoNormal">How is it bound to a skeleton? </p>
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<p>This was made with white_dune.</p>
<p>To get a idea, how skin and bones are used in white_dune see the
lower half of<br>
</p>
<p><a class="moz-txt-link-freetext" href="https://wdune.ourproject.org/docs/usage_docs/dune4kids_animal_en.html">https://wdune.ourproject.org/docs/usage_docs/dune4kids_animal_en.html</a><br>
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<blockquote type="cite"
cite="mid:E1jtFue-00080U-R5@elasmtp-kukur.atl.sa.earthlink.net">
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<p class="MsoNormal">Can we bind it to an example skeleton,</p>
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<p>I don't know, cause i don't know if it is standart HAnim. I
didn't try...<br>
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<blockquote type="cite"
cite="mid:E1jtFue-00080U-R5@elasmtp-kukur.atl.sa.earthlink.net">
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<p class="MsoNormal"> or does the makehuman output a skeleton
and skin with the index and weight?</p>
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<p>
makehuman can output only the mesh (of cloths and the body).</p>
<p><br>
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<p>so long</p>
<p>MUFTI<br>
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