<div dir="ltr">This appears to be the command documentation on Michaelis' command line conversions:<div><br></div><div><a href="https://castle-engine.io/view3dscene.php#section_converting">https://castle-engine.io/view3dscene.php#section_converting</a><br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, Sep 29, 2020 at 7:52 PM John Carlson <<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">Okay, found this, convert.php from Michalis.   I will have to take look see to see if it's embeddable in a shell script.<div><br></div><div><a href="https://castle-engine.io/convert.php" target="_blank">https://castle-engine.io/convert.php</a><br></div><div><br></div><div><div>Thanks,</div><div><br></div><div>John</div><div></div></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Jan 9, 2020 at 4:57 PM Michalis Kamburelis <<a href="mailto:michalis.kambi@gmail.com" target="_blank">michalis.kambi@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi,<br>
<br>
I made an online converter on:<br>
<br>
  <a href="https://castle-engine.io/convert.php" rel="noreferrer" target="_blank">https://castle-engine.io/convert.php</a><br>
<br>
It allows to<br>
<br>
- Convert from any format supported by Castle Game Engine (glTF, X3D,<br>
VRML, Wavefront OBJ, STL, Collada, 3DS, MD3, Spine JSON, see<br>
<a href="https://castle-engine.io/creating_data_model_formats.php" rel="noreferrer" target="_blank">https://castle-engine.io/creating_data_model_formats.php</a> ).<br>
<br>
- ... into X3D, in XML or Classic (VRML) encoding.<br>
<br>
It's free to use for everyone.<br>
<br>
Underneath, it uses tovrmlx3d (command-line application distributed<br>
together with view3dscene, see<br>
<a href="https://castle-engine.io/view3dscene.php#section_converting" rel="noreferrer" target="_blank">https://castle-engine.io/view3dscene.php#section_converting</a> for docs,<br>
and get the very latest version from<br>
<a href="http://michalis.ii.uni.wroc.pl/view3dscene-snapshots/" rel="noreferrer" target="_blank">http://michalis.ii.uni.wroc.pl/view3dscene-snapshots/</a> ). If you would<br>
like to integrate this conversion into your own pipeline (e.g. to run<br>
some tests or conversions in batch mode), I recommend downloading and<br>
using tovrmlx3d directly, it's a simple application :)<br>
<br>
More information on the tool page <a href="https://castle-engine.io/convert.php" rel="noreferrer" target="_blank">https://castle-engine.io/convert.php</a> .<br>
<br>
Please give it a shot :) All the comments are welcome!<br>
<br>
Regards,<br>
Michalis<br>
<br>
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</blockquote></div>
</blockquote></div>