<html xmlns:o="urn:schemas-microsoft-com:office:office" xmlns:w="urn:schemas-microsoft-com:office:word" xmlns:m="http://schemas.microsoft.com/office/2004/12/omml" xmlns="http://www.w3.org/TR/REC-html40"><head><meta http-equiv=Content-Type content="text/html; charset=utf-8"><meta name=Generator content="Microsoft Word 15 (filtered medium)"><style><!--
/* Font Definitions */
@font-face
{font-family:"Cambria Math";
panose-1:2 4 5 3 5 4 6 3 2 4;}
@font-face
{font-family:Calibri;
panose-1:2 15 5 2 2 2 4 3 2 4;}
/* Style Definitions */
p.MsoNormal, li.MsoNormal, div.MsoNormal
{margin:0in;
font-size:11.0pt;
font-family:"Calibri",sans-serif;}
a:link, span.MsoHyperlink
{mso-style-priority:99;
color:blue;
text-decoration:underline;}
.MsoChpDefault
{mso-style-type:export-only;}
@page WordSection1
{size:8.5in 11.0in;
margin:1.0in 1.0in 1.0in 1.0in;}
div.WordSection1
{page:WordSection1;}
--></style></head><body lang=EN-US link=blue vlink="#954F72"><div class=WordSection1><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Hi John, </p><p class=MsoNormal>Sometimes the players just don’t do hanim skin so the skin is missing or stationary and sometimes a browser forgets that an ifs gets (is supposed to get) autogenerated texcoords, or something. In these cases, I’d rather look at the user code than player event logs. </p><p class=MsoNormal>Thanks, </p><p class=MsoNormal>Joe</p><p class=MsoNormal><o:p> </o:p></p><div style='mso-element:para-border-div;border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0in 0in 0in'><p class=MsoNormal style='border:none;padding:0in'><b>From: </b><a href="mailto:yottzumm@gmail.com">John Carlson</a><br><b>Sent: </b>Friday, November 20, 2020 2:00 AM<br><b>To: </b><a href="mailto:x3d-public@web3d.org">X3D Graphics public mailing list</a>; <a href="mailto:x3dom-users@lists.sourceforge.net">x3dom mlist</a>; <a href="mailto:andreasplesch@gmail.com">Andreas Plesch</a>; <a href="mailto:joedwil@earthlink.net">Joe D Williams</a><br><b>Subject: </b>Re: HAnim X3D JSON (small example, Joe's) X3DOM</p></div><p class=MsoNormal><o:p> </o:p></p><div><p class=MsoNormal>Note that XML versions work fine (not in index.html, hmm), so I would focus on Protos and the JSONParser.js We could dump the XML that the JSON is converted to.</p></div><p class=MsoNormal><o:p> </o:p></p><div><div><p class=MsoNormal>On Fri, Nov 20, 2020 at 3:55 AM John Carlson <<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>> wrote:</p></div><blockquote style='border:none;border-left:solid #CCCCCC 1.0pt;padding:0in 0in 0in 6.0pt;margin-left:4.8pt;margin-right:0in'><div><p class=MsoNormal>These are missing the humanoid, with no error, but we could turn on logging. I had problems that I couldn't see the main scene under the log.</p><div><p class=MsoNormal><o:p> </o:p></p></div></div></blockquote></div><p class=MsoNormal style='margin-left:4.8pt'><a href="https://coderextreme.net/X3DJSONLD/src/main/html/x3domjoe.html" target="_blank">https://coderextreme.net/X3DJSONLD/src/main/html/x3domjoe.html</a></p><p class=MsoNormal><o:p> </o:p></p></div></body></html>