<div dir="ltr">We can also peruse the exported x3d from view3dscene on the LOA files from HAnim 2 part 1 (and possibly others), and make sure that it's appropriate for X3dToJava.xslt to process!<div><br>LOA*.x3d files are here:</div><div><br></div><div><a href="https://github.com/coderextreme/X3DJSONLD/tree/master/src/main/data">https://github.com/coderextreme/X3DJSONLD/tree/master/src/main/data</a><br></div><div><br></div><div>John</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, Nov 23, 2020 at 11:38 AM John Carlson <<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">I collected the Java files in my folder sfrom X3dToJava.xslt and ran them all through java. Attached are the compilation errors.<div><br></div><div>The source is here:</div><div><br></div><div><a href="https://github.com/coderextreme/X3DJSONLD/tree/master/src/main/java/net/x3djsonld/data" target="_blank">https://github.com/coderextreme/X3DJSONLD/tree/master/src/main/java/net/x3djsonld/data</a><br></div><div><br></div><div>Don, let me know when you want to meet to go over errors (2PM today?). I plan to go over these with you, since these are semi-official, then copy the good patterns over to my own buggy code (which we can also discuss if you like).</div></div>
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