<div dir="auto">For example, if some algorithms of scenes rendering require math computations, constraint programming can improve performance if we pass those equations into engines that compute</div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">пт, 6 мая 2022 г., 00:03 Konstantin Smirnov <<a href="mailto:konstantin.e.smirnov@gmail.com">konstantin.e.smirnov@gmail.com</a>>:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="auto">Thanks a lot! Ideas are fast calculations for scene updates, algorithms of computations that require hard math systems. If there are any, good to see</div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">чт, 5 мая 2022 г., 23:59 John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank" rel="noreferrer">yottzumm@gmail.com</a>>:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="auto">For X3DOM (web), i would focus languages that compile to WebAssembly (WASM). As far as up-and-coming languages that compile to WASM, i think Rust is becoming more and more popular.</div><div dir="auto"><br></div><div dir="auto">I have not focused on WASM, because AFAIK, DOM manipulation must be done in JavaScript.</div><div dir="auto">Updates to this are welcome!</div><div dir="auto">Good luck!</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, May 5, 2022 at 3:40 PM Konstantin Smirnov <<a href="mailto:konstantin.e.smirnov@gmail.com" rel="noreferrer noreferrer" target="_blank">konstantin.e.smirnov@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;padding-left:1ex;border-left-color:rgb(204,204,204)"><div dir="auto">Hello<div dir="auto">Suppose we have very fast calculations for scenes. Some math engine</div><div dir="auto">How can it be applied to x3dom? </div><div dir="auto">Improving scenes, performance</div><div dir="auto">For example, constraint programming, which engines are the most popular and powerful and how they can be used for improving performance? </div><div dir="auto"><br></div><div dir="auto">Do you know what are the most popular constraint programming engines, are they used for improving performance, in USA also, and how big is the concurrence in this area? </div></div>
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