<div dir="ltr"><div class="gmail_quote"><div>Very nice scene !</div><div><br></div><div>Just two suggestions for x3dom:</div><div><br></div><div>Using the dev version may play the movie better.</div><div><br></div><div><script type='text/javascript' charset="UTF-8" src='<a href="https://x3dom.org/download/dev/x3dom-full.js">https://x3dom.org/download/dev/x3dom-full.js</a>'> </script>         <br></div><div><br></div><div>And disabling gamme correction shows the colors more like they were probably intended:</div><div><br></div><div><Environment gammaCorrectionDefault='"none"'></Environment><br></div><div><br></div><div>Cheers, Andreas</div><div><br></div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Date: Tue, 21 Feb 2023 23:04:51 -0500<br>
From: "<a href="mailto:vmarchetti@kshell.com" target="_blank">vmarchetti@kshell.com</a>" <<a href="mailto:vmarchetti@kshell.com" target="_blank">vmarchetti@kshell.com</a>><br>
To: X3D-Public <<a href="mailto:x3d-public@web3d.org" target="_blank">x3d-public@web3d.org</a>>, <a href="mailto:holger.seelig@yahoo.de" target="_blank">holger.seelig@yahoo.de</a><br>
Subject: [x3d-public] glTF and GLB support in X_ITE -- example scene<br>
Message-ID: <<a href="mailto:D5935DD6-DD25-4A1E-B41A-778A3371EBB0@kshell.com" target="_blank">D5935DD6-DD25-4A1E-B41A-778A3371EBB0@kshell.com</a>><br>
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Great news about the implemented support for glTF and glb assets in X_ITE!<br>
<br>
Here's an alpha release of scene demonstrating glb files as well as a sound file and movie texture, in X_ITE<br>
<a href="https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_xite.html" rel="noreferrer" target="_blank">https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_xite.html</a> <<a href="https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_xite.html" rel="noreferrer" target="_blank">https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_xite.html</a>><br>
<br>
The same scene rendered in X3DOM<br>
<a href="https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_x3dom.html" rel="noreferrer" target="_blank">https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_x3dom.html</a> <<a href="https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_x3dom.html" rel="noreferrer" target="_blank">https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/index_x3dom.html</a>><br>
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and as well can be  loaded into view3dscene using the "Open URL.." option, with the following URL. <br>
<a href="https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/scene88.x3d" rel="noreferrer" target="_blank">https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/scene88.x3d</a> <<a href="https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/scene88.x3d" rel="noreferrer" target="_blank">https://spri-open-resources.s3.us-east-2.amazonaws.com/scene88/scene88.x3d</a>><br>
The sound and movie formats used in this revision are not supported in view3dscene, but the glb assets are rendered fine<br>
<br>
Vince Marchetti<br>
<br>
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End of x3d-public Digest, Vol 167, Issue 71<br>
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</blockquote></div><br clear="all"><div><br></div>-- <br><div dir="ltr" class="gmail_signature"><div dir="ltr"><div>Andreas Plesch<br>Waltham, MA 02453</div></div></div></div>