<div dir="auto">Correction, centers for hands and feet, minus one toe!</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Jun 2, 2023 at 3:05 PM John Carlson <<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="auto">I’d like to say that I completed the missing centers for the HAnim joints, and this got translated from JinLOA4… to my scene with sites and segments. Joe has looked at the centers, and is anxious to get them installed in schema and object model.</div><div dir="auto"><br></div><div dir="auto">The next step is to get geometry scaling working followed by incorporation into schema and object model.</div><div dir="auto"><br></div><div dir="auto">I need additional assistance with HAnim geometry scaling if someone want to try it. I’m using some form of JinLOA4.x3d.</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Jun 2, 2023 at 12:10 PM Brutzman, Donald (Don) (CIV) <<a href="mailto:brutzman@nps.edu" target="_blank">brutzman@nps.edu</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div lang="EN-US" link="#0563C1" vlink="#954F72" style="word-wrap:break-word"><div><p class="MsoNormal">Attendees: Anita Havele, Nicholas Polys, Dick Puk, Don Brutzman.<span><u></u><u></u></span></p><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal">Here are our minutes for this week – steady progress in multiple directions. All participation in our weekly meetings is welcome.<u></u><u></u></p><p class="MsoNormal"><u></u> <u></u></p><ol style="margin-top:0in" start="0" type="1"><li><b>Participation</b>. The X3D Working Group meets weekly on Fridays 09-1000 Pacific on Web3D Consortium zoom channel. Telcon information:<u></u><u></u></li></ol><p class="MsoNormal"><u></u> <u></u></p><ul style="margin-top:0in" type="disc"><li><a href="https://us02web.zoom.us/j/81634670698?pwd=a1VPeU5tN01rc21Oa3hScUlHK0Rxdz09" target="_blank">https://us02web.zoom.us/j/81634670698?pwd=a1VPeU5tN01rc21Oa3hScUlHK0Rxdz09</a> <u></u><u></u></li><li><a href="https://zoom.us/j/148206572" target="_blank">https://zoom.us/j/148206572</a> Password 483805 <u></u><u></u></li><li><a href="https://www.web3d.org/member/teleconference-information" target="_blank">https://www.web3d.org/member/teleconference-information</a> <u></u><u></u></li></ul><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal"><u></u> <u></u></p><ol style="margin-top:0in" start="1" type="1"><li><b>X3D 2023 goals. </b>Our primary activities for X3D Working Group in 2023 are focused on broad and correct deployment.<u></u><u></u></li></ol><p class="MsoNormal"><u></u> <u></u></p><ol style="margin-top:0in" start="1" type="a"><li style="margin-left:.25in">Encourage consistent rendering, interaction and usage for the many tremendous capabilities in X3D4.<u></u><u></u></li><li style="margin-left:.25in">Update ISO specifications and implementations for multiple programming languages and file encodings to match X3D4.<u></u><u></u></li></ol><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal"><u></u> <u></u></p><ol style="margin-top:0in" start="2" type="1"><li><b>SIGGRAPH 2023 and Web3D 2023 conference planning updates</b><u></u><u></u></li></ol><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal">Continuing discussion on activities, dates, times, participation, and plans.<u></u><u></u></p><div style="border:none;border-bottom:solid windowtext 1.5pt;padding:0in 0in 1.0pt 0in"><p class="MsoNormal" style="border:none;padding:0in"><u></u> <u></u></p></div><p class="MsoNormal"><u></u> <u></u></p><ul style="margin-top:0in" type="disc"><li style="margin-left:0in">SIGGRAPH 2023, Los Angeles, 6-10 August<u></u><u></u></li><li style="margin-left:0in"><a href="https://s2023.siggraph.org" target="_blank">https://s2023.siggraph.org</a><u></u><u></u></li></ul><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal">Summary of Web3D events:<u></u><u></u></p><ul style="margin-top:0in" type="disc"><li style="margin-left:0in">Celebrate 50 Years of SIGGRAPH Conferences with Web3D Consortium<u></u><u></u></li><li style="margin-left:0in"><a href="https://www.web3d.org/event/web3d-siggraph-2023" target="_blank">https://www.web3d.org/event/web3d-siggraph-2023</a><u></u><u></u></li></ul><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal">Out of many topics, three Birds of a Feather (BOF) sessions are planned showing Web3D capabilities.<u></u><u></u></p><p class="MsoNormal"><u></u> <u></u></p><ul style="margin-top:0in" type="disc"><li style="margin-left:0in"><a href="https://s2023.siggraph.org/program/birds-of-a-feather" target="_blank">https://s2023.siggraph.org/program/birds-of-a-feather</a><u></u><u></u></li><li style="margin-left:0in"><a href="https://s2023.siggraph.org/full-program/?filter1=sstype149" target="_blank">https://s2023.siggraph.org/full-program/?filter1=sstype149</a><u></u><u></u></li></ul><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal"><b>Cartographic Visualization BOF<u></u><u></u></b></p><ul style="margin-top:0in" type="disc"><li style="margin-left:0in">Monday, August 7, Noon - 1:30 PM in the ACM SIGGRAPH Village Theater.<u></u><u></u></li><li style="margin-left:0in">ACM SIGGRAPH Cartographic (Carto) Visualization Bird of a Feather (BOF) session will highlight the future of digital mapping to support our daily lives. Presenters will demonstrate various solutions for interactive cartographic display and international mapping.<u></u><u></u></li></ul><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal"><b>X3D4 is Web3D Ready - A major upgrade to the Extensible 3D (X3D) Graphics<u></u><u></u></b></p><ol style="margin-top:0in" start="2" type="1"><ol style="margin-top:0in" start="1" type="a"><ul style="margin-top:0in" type="disc"><li>Monday, 7 August 2023 - 3:00 PM - 4:30 PM Pacific<u></u><u></u></li><li>Join us and learn more on how X3D4 has evolved to support current 3D technologies. X3D4 provides close support for the HTML5 Recommendation, Khronos glTF Physically Based Rendering (PBR), and Web Audio API.<u></u><u></u></li><li>X3D4 is the basis of multiple file encodings and programming language bindings. The X3D4 Architecture Specification is Web ready, used in many 3D applications, highly mature, implemented, functionally complete, and undergoing final editorial review for International Standards Organization (ISO).<u></u><u></u></li></ul></ol></ol><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal"><b>3D Web Interoperability for the Metaverse<u></u><u></u></b></p><ol style="margin-top:0in" start="2" type="1"><ol style="margin-top:0in" start="1" type="a"><ul style="margin-top:0in" type="disc"><li>Tuesday, 8 August 2023 - 1:00 PM - 3:00 PM Pacific<u></u><u></u></li><li>To make the Metaverse fully interoperable with the WWW and the Standards ecosystem we need new Metaverse capabilities. Join us in discussions on how to enable robust patterns for interoperable content authoring and delivery workflows across the Web and now to flourish on a strong foundation of Visual graphics, Interface capabilities, Web Architecture and Compression/streaming technologies.<u></u><u></u></li><li>Topics include formation and next steps for 3D Web Interoperability Exploratory Group at Metaverse Standards Forum (MSF) <a href="https://metaverse-standards.org" target="_blank">https://metaverse-standards.org</a><u></u><u></u></li></ul></ol></ol><div style="border:none;border-bottom:solid windowtext 1.5pt;padding:0in 0in 1.0pt 0in"><p class="MsoNormal" style="border:none;padding:0in"><u></u> <u></u></p></div><p class="MsoNormal"><u></u> <u></u></p><ul style="margin-top:0in" type="disc"><li style="margin-left:0in">Web3D 2023 Conference<u></u><u></u></li><li style="margin-left:0in">Vicomtech San Sebastian Spain, 9-11 October<u></u><u></u></li><li style="margin-left:0in"><a href="https://web3d.siggraph.org" target="_blank">https://web3d.siggraph.org</a><u></u><u></u></li><li style="margin-left:0in"><a href="https://web3d.siggraph.org/cfp" target="_blank">https://web3d.siggraph.org/cfp</a><u></u><u></u></li><li style="margin-left:0in">Towards interconnectivity of Metaverses<u></u><u></u></li><li style="margin-left:0in">The purpose of the 28th International ACM Conference on 3D Web Technology (Web3D 2023) is to study and share the principles and the latest advancements in connected 3D universes. Provide navigation metaphors that allow users to move seamlessly from one virtual world to another.<u></u><u></u></li><li style="margin-left:0in">The goal of the conference and of the Web3D community, which has a rich history of developing technologies that enable the creation, transmission, access, interaction, sharing, and visualization of 3D universes. Bringing together a diverse group of individuals to share innovative and influential thoughts on how the metaverse can revolutionize the future of communications. This includes topics such as 3D applications and services accessible through a wide range of devices, from simple mobile phones to more complex systems such as AR/VR headsets, and heavily populated virtual worlds, especially those connected through high-speed, low-latency networks.<u></u><u></u></li></ul><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal">Main important dates:<u></u><u></u></p><ul style="margin-top:0in" type="square"><li style="margin-left:0in">Paper Submission: June 15th, 2023<u></u><u></u></li><li style="margin-left:0in">Notification of acceptance: July 27th, 2023<u></u><u></u></li><li style="margin-left:0in">Final paper version: August 13th, 2023<u></u><u></u></li><li style="margin-left:0in">Competition Submission: September 8, 2023<u></u><u></u></li><li style="margin-left:0in">Conference dates: October 9th to 11th, 2023<u></u><u></u></li></ul><div style="border:none;border-bottom:solid windowtext 1.5pt;padding:0in 0in 1.0pt 0in"><p class="MsoNormal" style="border:none;padding:0in"><u></u> <u></u></p></div><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal"><u></u> <u></u></p><ol style="margin-top:0in" start="3" type="1"><li>INCITS and ISO Planning.<u></u><u></u></li></ol><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal">Quarterly meeting next week. Updates sent. We have recommended that INCITS supports the further participation of MSF in ISO JTC-1 SC24.<u></u><u></u></p><p style="margin-left:22.5pt"><u></u> <u></u></p><ol style="margin-top:0in" start="4" type="1"><li>MSF progress and planning. Description of 3D Web Interoperability above is helpful, we are using it. More details at SIGGRAPH and when the draft charter being produced by Exploratory Group goes public at MSF.<u></u><u></u></li></ol><p style="margin-left:22.5pt"><u></u> <u></u></p><ol style="margin-top:0in" start="5" type="1"><li>HAnim working group is making excellent progress, we had a several-hour meeting yesterday focused on IEEE 3D body processing and fashion issues.<u></u><u></u></li></ol><p><u></u> <u></u></p><ol style="margin-top:0in" start="5" type="1"><ol style="margin-top:0in" start="1" type="a"><ul style="margin-top:0in" type="disc"><li>Access to HAnim working group meetings is for members, as are minutes and hanim mailing list. Thus all conversations are in confidence and respect the Intellectual Property Rights (IPR) of unpublished materials by other organizations. Please see HAnim Working Group charter for details.<u></u><u></u></li></ul></ol></ol><p class="MsoNormal" style="margin-left:22.5pt;text-indent:13.5pt"><a href="https://www.web3d.org/working-groups/humanoid-animation-hanim" target="_blank">https://www.web3d.org/working-groups/humanoid-animation-hanim</a><u></u><u></u></p><ol style="margin-top:0in" start="5" type="1"><ol style="margin-top:0in" start="1" type="a"><ul style="margin-top:0in" type="disc"><li>Products of this working group, including (most) tools and schemas and references to published IEEE standards (for example) are all public.<u></u><u></u></li></ul></ol></ol><p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal">Have fun with X3D! 8)<u></u><u></u></p><p class="MsoNormal"><span style="font-size:9.0pt;font-family:"Courier New""><u></u> <u></u></span></p><p class="MsoNormal"><span style="font-size:9.0pt;font-family:"Courier New"">all the best, Don<u></u><u></u></span></p><p class="MsoNormal"><span style="font-size:9.0pt;font-family:"Courier New"">-- <u></u><u></u></span></p><p class="MsoNormal"><span style="font-size:9.0pt;font-family:"Courier New"">Don Brutzman Naval Postgraduate School, Code USW/Br <a href="mailto:brutzman@nps.edu" target="_blank">brutzman@nps.edu</a><u></u><u></u></span></p><p class="MsoNormal"><span style="font-size:9.0pt;font-family:"Courier New"">Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149<u></u><u></u></span></p><p class="MsoNormal"><span style="font-size:9.0pt;font-family:"Courier New"">X3D graphics, virtual worlds, navy robotics <a href="https://faculty.nps.edu/brutzman" target="_blank">https://faculty.nps.edu/brutzman</a><u></u><u></u></span></p><p class="MsoNormal"><u></u> <u></u></p></div></div>_______________________________________________<br>
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