<div dir="auto">The solution for this was to use the ALT key in vuew3dscene to pause and resume.</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Sep 1, 2023 at 7:18 PM John Carlson <<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">I’m getting keystrokes, and I want to pause and resume TimeSensors. For pausing, I guess I can use a KeySensor listening for particular keystrokes (isActive event on particular keys), then ROUTE through BooleanTrigger and potentially optional TimeTrigger, and then to TimeSensors.<div dir="auto"><br></div><div dir="auto">Now I want to pause ALL my TimeSensors. This will be done with program synthesis! Massive code explosion!</div><div dir="auto"><br></div><div dir="auto">How do I resume where I left off? Is it better to use enabled? Can I resume TimeSensors that are disabled and not have them take off with their Animations, when other are running?</div><div dir="auto"><br></div><div dir="auto">Let me know when you want this implemented, Joe.</div><div dir="auto"><div dir="auto"><div dir="auto"><br></div><div dir="auto">John </div></div></div>
</blockquote></div></div>