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<div>thanks Andreas. Good to hear that the event utilities are supported. I will update the warnings in the X3D to X3DOM stylesheet to no longer flag those occurrences.</div>
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<div dir="ltr">Joe, I saw similar white cubes around the finger joints when playing back in view3Dscene. Perhaps these are the extraneous invalid shapes that you have included inside the HAnimJoint nodes.</div>
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<div>v/r Don</div>
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<div id="divRplyFwdMsg" dir="ltr"><font face="Calibri, sans-serif"><b>From:</b> Andreas Plesch <andreasplesch@gmail.com><br>
<b>Sent:</b> Sunday, September 17, 2023 10:50<br>
<b>To:</b> Brutzman, Donald (Don) (CIV) <brutzman@nps.edu><br>
<b>Cc:</b> Joseph D Williams <joedwil@earthlink.net>; Michalis Kamburelis <michalis.kambi@gmail.com>; Carol McDonald <cemd2@comcast.net>; Katy Schildmeyer KS APPAREL DESIGN <katy@ksappareldesign.com>; X3D Public Mailing List (x3d-public@web3d.org) <x3d-public@web3d.org><br>
<b>Subject:</b> Re: HAnim Winter and Spring: some progress
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<div class="PlainText">NPS WARNING: *external sender* verify before acting.<br>
<br>
<br>
Thanks for sharing.<br>
<br>
It turns out that none of the event utilities are listed in the x3dom<br>
documentation pages due to an oversight in the documentation<br>
generation but they are all supported.<br>
<br>
I looked at the Leif model and the problem it exposed was a limitation<br>
of the number of parameters (65536) a function can accept in the<br>
underlying javascript engine. The texcoordindex array is too large for<br>
the Math.max function which is used. There is a simple alternative.<br>
With that, the animation sequence works but shows graphical artefacts<br>
including white cubes.<br>
<br>
-Andreas<br>
<br>
On Sun, Sep 17, 2023 at 12:12 AM Brutzman, Donald (Don) (CIV)<br>
<brutzman@nps.edu> wrote:<br>
><br>
> Joe, thanks for discussion and updates today.<br>
><br>
><br>
><br>
> X3D Example Archives: Humanoid Animation, Winter And Spring<br>
> <a href="https://www.web3d.org/x3d/content/examples/HumanoidAnimation/WinterAndSpring">
https://www.web3d.org/x3d/content/examples/HumanoidAnimation/WinterAndSpring</a><br>
><br>
><br>
><br>
> Have updated Lief, Lily, Tufani, GrandKidsBox, and Test Cycle Time Start . These appear to work in view3dscene and X_ITE. Looks like X3DOM is missing TimeTrigger.<br>
><br>
><br>
><br>
> <a href="https://doc.x3dom.org/author/nodes.html">https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fdoc.x3dom.org%2Fauthor%2Fnodes.html&data=05%7C01%7Cbrutzman%40nps.edu%7C4ab4175bc43a4ec9cc2d08dbb795dc73%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638305626522343999%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=NwwEmffUYJ3yCAQbXtSi96kUbJxkSLD6hrTMQMB3KXA%3D&reserved=0</a><br>
><br>
><br>
><br>
> You need to fix Shape geometry that is direct child of HAnimJoint – invalid, not allowed, even if (sensibly) tolerated by some players.<br>
><br>
><br>
><br>
> I can keep adding models and regularizing names – diff/merge with version control keeps the best and avoids losing the rest.<br>
><br>
><br>
><br>
> Small adjustments are being applied to various tools as we go.<br>
><br>
><br>
><br>
> Always appreciate for your efforts, steady as she goes.<br>
><br>
><br>
><br>
> all the best, Don<br>
><br>
> --<br>
><br>
> Don Brutzman Naval Postgraduate School, Code USW/Br brutzman@nps.edu<br>
><br>
> Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149<br>
><br>
> X3D graphics, virtual worlds, navy robotics <a href="https://faculty.nps.edu/brutzman">
https://faculty.nps.edu/brutzman</a><br>
><br>
><br>
<br>
<br>
<br>
--<br>
Andreas Plesch<br>
Waltham, MA 02453<br>
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