<div dir="auto">Apparently X_ITE has a new debug/debugging attribute on the x3d-canvas tag. Woot! Thanks Google and Holger!</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Jan 4, 2024 at 3:20 PM John Carlson <<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div dir="ltr">Here are the .x3d files I want to get working.</div><div dir="ltr"><br></div><div dir="ltr"><a href="https://coderextreme.net/X3DJSONLD/src/main/html/personal.html" target="_blank">https://coderextreme.net/X3DJSONLD/src/main/html/personal.html</a><br></div><div dir="ltr"><br></div><div>Note: No 3D graphics. I'm going to proceed with view3dscene verification.</div></div><div dir="ltr"><div><br></div><div>John</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Jan 4, 2024 at 3:04 PM John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div><br></div><div><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div lang="EN-US"><div><p class="MsoNormal"><i>X3D Working Group Goals<u></u><u></u></i></p><p class="MsoNormal"><u></u> <u></u></p><ol style="margin-top:0in" start="1" type="a" dir="auto"><li style="margin-left:0in"><b>X3D Example Models</b>. Demonstrate how X3D can make 3D Graphics part of the modern Web by integrating with key infrastructure such as Web3D Conference series, Wikipedia, and other major publication resources. Thousands of validated examples already work well. What other interactive 3D models are people working to publish and share? X3D can help!</li></ol></div></div></blockquote><div dir="auto"><br></div><div dir="auto"><div><a href="https://coderextreme.net/X3DJSONLD/src/main/html/indexts.html" target="_blank">https://coderextreme.net/X3DJSONLD/src/main/html/indexts.html</a></div><div dir="auto"><br></div><div dir="auto">These are all potential additions to the X3D archives, but will require credits for the cube map images. I believe the shaders all have open source licenses, but have been worked on by variety of people. These should be converted to PBR.</div><div dir="auto"><br></div><div dir="auto">Note that the current page uses JSON and converted XML, but there are source .x3d files here:</div><div dir="auto"><br></div><div dir="auto"><div><a href="https://coderextreme.net/X3DJSONLD/src/main/personal/" target="_blank">https://coderextreme.net/X3DJSONLD/src/main/personal/</a></div><br></div><div dir="auto"><br></div><div dir="auto">The one’s I’m trying to get working right now are:</div><div dir="auto">ball.x3d</div><div dir="auto">extrusion.x3d</div><div dir="auto">flower*.x3d</div><div dir="auto">force.x3d</div><div dir="auto"><br></div><div dir="auto">Note that these are only navigable and perhaps not interactive.</div><div dir="auto"><br></div><div dir="auto">I will prepare a web page with these models, but feel free to do pull requests:</div><div dir="auto"><br></div><div dir="auto"><div><a href="https://github.com/coderextreme/X3DJSONLD/tree/master/src/main/personal" target="_blank">https://github.com/coderextreme/X3DJSONLD/tree/master/src/main/personal</a></div></div><div dir="auto"><br></div><div dir="auto"><br></div><div dir="auto">John </div></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div lang="EN-US"><div><p class="MsoNormal"><u></u></p></div></div></blockquote></div></div>
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