<div><br></div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">---------- Forwarded message ---------<br>From: <strong class="gmail_sendername" dir="auto">John Carlson</strong> <span dir="auto"><<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>></span><br>Date: Tue, Jun 11, 2024 at 11:06 PM<br>Subject: Re: Can you get this X3D animation imported into Blender?<br>To: Joe D Williams <<a href="mailto:joedwil@earthlink.net">joedwil@earthlink.net</a>><br></div><br><br><div dir="auto">There’s location, but I haven’t figured it out yet.</div><div dir="auto"><br></div><div dir="auto">We’ll need small experiments and know when to set a location and when to use matrix_local and matrix_world.</div><div dir="auto"><br></div><div dir="auto">John </div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, Jun 11, 2024 at 9:11 PM Joe D Williams <<a href="mailto:joedwil@earthlink.net" target="_blank">joedwil@earthlink.net</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;padding-left:1ex;border-left-color:rgb(204,204,204)"><div style="font-family:arial,sans-serif;font-size:12pt;color:rgb(0,0,0)"><p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">did you ever read or try any of these?</p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif"> </p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif"> <Transform DEF="hanim_pelvis_TRANSFORM"<br> translation="0.000000 0.000000 0.000000"<br> scale="1.000000 1.000000 1.000000"<br> rotation="0.000000 1.000000 0.000000 0.000000"<br> ></p>
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<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">The x3d exports do not use joint center in the transform</p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">and nothing renders. </p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">Obviously if center is not available there is another deep problem. </p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">If no center, what to do? </p>
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<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">Joe</p>
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<p>-----Original Message-----<br>From: John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>><br>Sent: Jun 11, 2024 3:36 PM<br>To: Joe D Williams <<a href="mailto:joedwil@earthlink.net" target="_blank">joedwil@earthlink.net</a>><br>Cc: Carol McDonald <<a href="mailto:cemd2@comcast.net" target="_blank">cemd2@comcast.net</a>>, GPU Group <<a href="mailto:gpugroup@gmail.com" target="_blank">gpugroup@gmail.com</a>>, Katy Schildmeyer KS APPAREL DESIGN <<a href="mailto:katy@ksappareldesign.com" target="_blank">katy@ksappareldesign.com</a>>, X3D Graphics public mailing list <<a href="mailto:x3d-public@web3d.org" target="_blank">x3d-public@web3d.org</a>><br>Subject: Re: Can you get this X3D animation imported into Blender?</p>
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<div dir="ltr">Here are the Blender exports, from glTF/.bin exporter, x3d exporter and x3dv exporter. So you can see that the hierarchy is exported for Jin 20. Is there anything else you want me to do, except what I previously outlined?
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<div>Thanks!</div>
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<div>John</div>
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<div class="gmail_attr" dir="ltr">On Tue, Jun 11, 2024 at 12:38 PM Joe D Williams <<a href="mailto:joedwil@earthlink.net" target="_blank">joedwil@earthlink.net</a>> wrote:</div>
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<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">I think the most important is to figure out how to get blender to export the stuff we need, hierarchy, shapes, and animations. These are all gltf asset types that blender should support. We would like a direct export of x3d syntax, but the gltf will be testable since a couple of browsers say they can import. </p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif"> </p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">There should be a way to import the last transform hierarchy example you showed.</p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">That is a fine example that should show some patterns in the blender data. </p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">Study the gltf assets along with other json to see what we can use. </p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif"> </p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">So, I would like to see import/export of last jin-like no geometry loa4 example skeleton I sent, but a main item to advance x3d hanim and blender would be to get the ASCII exports of gltf and related working. For the .blend or from the internal stores the basic stuff for hierarchy, geometry, and animation are in there just needing to be extracted. The gltf and related are supposed to help us get these data types. </p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">Otherwise, the main item would be to either import or type in a testable loa4 hierarchy skeleton, then figure out how to export it back to x3d. It would be ok to settle for gltf instead of pure x3d syntax. </p>
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<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">What other work in x3d-to/from-blender is available?</p>
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<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">Thanks,John.</p>
<p style="margin:0.1rem 0px;line-height:1;font-family:arial,sans-serif">Joe</p>
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<p>-----Original Message-----<br>From: John Carlson <<a href="mailto:yottzumm@gmail.com" rel="noopener" target="_blank">yottzumm@gmail.com</a>><br>Sent: Jun 10, 2024 1:13 PM<br>To: Carol McDonald <<a href="mailto:cemd2@comcast.net" rel="noopener" target="_blank">cemd2@comcast.net</a>>, GPU Group <<a href="mailto:gpugroup@gmail.com" rel="noopener" target="_blank">gpugroup@gmail.com</a>>, Joe D Williams <<a href="mailto:joedwil@earthlink.net" rel="noopener" target="_blank">joedwil@earthlink.net</a>><br>Cc: Katy Schildmeyer KS APPAREL DESIGN <<a href="mailto:katy@ksappareldesign.com" rel="noopener" target="_blank">katy@ksappareldesign.com</a>>, X3D Graphics public mailing list <<a href="mailto:x3d-public@web3d.org" rel="noopener" target="_blank">x3d-public@web3d.org</a>><br>Subject: Re: Can you get this X3D animation imported into Blender?</p>
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<div dir="auto">First off, I asked for priorities to work on. Blender was one of the top priorities. So I’m working on it. If you are not interested, I will stop sending to you messages. Only a couple of people responded.</div>
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<div dir="auto">If you have something higher priority than Blender, that you are invested in, please bring it up.</div>
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<div dir="auto">John</div>
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