<html><body>Hi John,<br><br>I do not want to discuss all those terms (XR, AR, AV, VR), as I have the feeling, they are descriptions of concrete technologies, that tell us, HOW something is implemented.<br><br>My concern is about WHAT are we doing with them?<br><br>More technological term: what's the use case? <br><br>Or generally, what are the effects on society, on the psyche of the people.<br><br>More a philosophic point of view, if you like.<br><br>All the best<br>CP/V<br><br><div class="signature">--<br>Gesendet mit der GMX Mail App</div><div class="mail_android_quote" style="line-height: 1"><br><meta name="viewport" content="width=device-width"><meta http-equiv="Content-Type" content="text/vnd.ui.insecure+html;charset=utf-8"><div class="mail_android_quote" style="line-height: 1"><br>Am 02.05.25, 14:23 schrieb John Carlson via x3d-public <x3d-public@<a href="http://web3d.org">web3d.org</a>>:<blockquote class="gmail_quote" style="margin: 0.8ex 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
<div dir="auto">MR used to be a derogatory term. Not preferred.</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote gmail_quote_container"><div class="gmail_attr" dir="ltr">On Fri, May 2, 2025 at 6:49 AM Christoph Valentin via x3d-public <<a href="mailto:x3d-public@web3d.org">x3d-public@web3d.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div>Correction:<br><br>I mean, MR does not "extend" reality, it's just a special part of reality, which deals with immersive, interactive, multiuser story telling, command and control<br><br><div>--<br>Gesendet mit der GMX Mail App</div><div style="line-height:1"><br><div style="line-height:1"><br>Am 02.05.25, 13:41 schrieb Christoph Valentin via x3d-public <x3d-public@<a href="http://web3d.org">web3d.org</a>>:</div></div></div><div><div style="line-height:1"><div style="line-height:1"><blockquote class="gmail_quote" style="margin:0.8ex 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
The "metaverse" is the thing, that is perceived by the user, but that's nothing, that must be specified<br><br><div>--<br>Gesendet mit der GMX Mail App</div><div style="line-height:1"><br><div style="line-height:1"><br>Am 02.05.25, 13:33 schrieb Christoph Valentin via x3d-public <x3d-public@<a href="http://web3d.org">web3d.org</a>>:<blockquote class="gmail_quote" style="margin:0.8ex 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
Hi,<br><br>I like "mixed reality = virtual reality + real reality".<br><br>I mean, VR does not "extend" reality, it's just a special part of reality, which deals with immersive, interactive story telling, command and control<br><br><div>--<br>Gesendet mit der GMX Mail App</div><div style="line-height:1"><br><div style="line-height:1"><br>Am 30.04.25, 20:33 schrieb John Carlson via x3d-public <x3d-public@<a href="http://web3d.org">web3d.org</a>>:<blockquote class="gmail_quote" style="margin:0.8ex 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
<div dir="auto">I kind of like “Spatial Internet” is to Metaverse/World as Internet is to Website.</div><div dir="auto"><br></div><div dir="auto"><br></div><div dir="auto">Perhaps “extended-reality” would be better than “virtual-reality.” Meaning we’ve extended beyond mere VR into other accessible media including the passive and active external environments.</div><div dir="auto"><br></div><div dir="auto">This means that real objects with behaviors can be brought into each metaverse, and many metaverses can be viewed in the metaverse, and state can transfer between metaverses via the external environments.</div><div dir="auto"><br></div><div dir="auto"><br></div><div dir="auto">XRML anyone?</div><div><br><div class="gmail_quote"><div class="gmail_attr" dir="ltr">On Wed, Apr 30, 2025 at 1:06 PM Joe D Williams via x3d-public <<a href="mailto:x3d-public@web3d.org">x3d-public@web3d.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br>
This XR idea of our blossoming metaverse to integrate <br>
realtime Spatial anchors and assets of the current reality <br>
with realtime Scene anchors and assets of the current virtuality <br>
means the metaverse definition of our Immersive Web<br>
needs to be extended. <br>
<br>
>From Google Dictionary <br>
(Current) Definition from Oxford Languages · <br>
met·a·verse <br>
/ˈmedəˌvərs/ <br>
noun Computing <br>
<br>
"a virtual-reality space in which users can interact with<br>
a computer-generated environment and other users"<br>
<br>
New Extended Candidate: <br>
metaverse or webiverse or webimetaverse, or whatever, you get the idea. <br>
<br>
"a virtual-reality space in which a user can interact with <br>
the real external environment, <br>
a computer-generated environment, <br>
and other real and virtual users" <br>
<br>
All Good for the WWW,<br>
Joe<br>
<br>
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