<div dir="auto">I’d have to look at JoeKick. Aaron is farther along than i am, and may use the third choice. The main thing with the 3rd choice is whether you DEF the coord in geometry or skinCoord.</div><div><br><div class="gmail_quote gmail_quote_container"><div dir="ltr" class="gmail_attr">On Thu, Jun 12, 2025 at 9:02 AM Joe D Williams <<a href="mailto:joedwil@earthlink.net">joedwil@earthlink.net</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div style="color:rgb(0,0,0);font-family:arial,sans-serif;font-size:12pt"><p style="margin:0.1rem 0;line-height:1.0">> <span style="color:#000000;font-family:'Times New Roman';font-size:medium;white-space:normal;float:none;display:inline">3rd choice,</span> </p>
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<p style="margin:0.1rem 0;line-height:1.0">maybe I need to think about it more, but this works, like joekick? </p>
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<p>-----Original Message-----<br>From: John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>><br>Sent: Jun 12, 2025 4:40 AM<br>To: Bergstrom, Aaron <<a href="mailto:aaron.bergstrom@und.edu" target="_blank">aaron.bergstrom@und.edu</a>>, Don Brutzman <<a href="mailto:brutzman@nps.edu" target="_blank">brutzman@nps.edu</a>>, X3D Graphics public mailing list <<a href="mailto:x3d-public@web3d.org" target="_blank">x3d-public@web3d.org</a>>, Michalis Kamburelis <<a href="mailto:michalis.kambi@gmail.com" target="_blank">michalis.kambi@gmail.com</a>>, Katy Schildmeyer KS APPAREL DESIGN <<a href="mailto:katy@ksappareldesign.com" target="_blank">katy@ksappareldesign.com</a>>, Carol McDonald <<a href="mailto:cemd2@comcast.net" target="_blank">cemd2@comcast.net</a>>, GPU Group <<a href="mailto:gpugroup@gmail.com" target="_blank">gpugroup@gmail.com</a>>, Joe D Williams <<a href="mailto:joedwil@earthlink.net" target="_blank">joedwil@earthlink.net</a>><br>Subject: Re: HAnimHumanoid skin first or HAnimHumanoid skinCoord first</p>
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<div dir="auto">Technically, there’s a 3rd choice, which just DEF/USEs Coordinates like 2, but puts the skin field first.</div>
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<div dir="auto">Your thoughts?</div>
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<div dir="auto">John</div>
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<div class="gmail_attr" dir="ltr">On Wed, Jun 11, 2025 at 9:22 PM John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>> wrote:</div>
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<div dir="auto">Choice between skin field or skinCoord field first in HAnimHumanoid output:</div>
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<div dir="auto">1) skin first,</div>
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<div dir="auto">Better for single skin mesh, since AFAIK, skinCoord USE can’t reference multiple meshes if second. Or can it? This approach is also simpler.</div>
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<div dir="auto">2) skinCoord first,</div>
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<div dir="auto">Better for multiple skin mesh, all points are gathered in a single Coordinate, which multiple IndexedFaceSet can USE in their coord field. I believe that Aaron has implemented this for Maya. I believe Michalis says this is not preferred. I believe x3d.py does this.</div>
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<div dir="auto">I am moving from 1 to 2 in the Blender exporter, particularly, because there aren’t Site or Segment nodes in Blender that I know of. (Blender bones become joints). Sandrunner example from Vince doesn’t have a single mesh</div>
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<div dir="auto">I am not sure if I should continue with Blender.</div>
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