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</style><div class="default-font-1759185237087" dir="ltr"><p>Thanks Michalis,</p><p><br></p><p><br></p><p>Make a summary.</p><p><br></p><p><br></p><p>1.Postponing the discussion of whether to update Material.diffuseColor to 1.0 1.0 1.0 until the next major version. However, I hope to provide a prominent reminder to users (in the specification or in the X3D browser manual) not to ignore the default Material.diffuseColor.</p><p><br></p><p><br></p><p>2.EmissiveColor is not defined in X3DOneSidedMaterialNode. The description "<em>(black, default of X3DOneSidedMaterialNode.emissiveColor)</em>" in <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/components/shape.html#UnlitMaterial" target="_blank" title="Original URL: https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/components/shape.html#UnlitMaterial
Hold down Ctrl and click to open the link">12.4.10 UnlitMaterial</a> is incorrect and needs to be adjusted.</p><p><br></p><p><br></p><p><br></p><p>Regards</p><p><br></p><p><br></p></div>