<div style="font-family: Arial, sans-serif; font-size: 14px;"><span>The first node within the prototype "expansion" (specified in <ProtoBody> in X3D XML encoding) is the node that effectively is inserted into the node graph in place of the <ProtoInstance>.</span><div><br></div><div><span>So to answer your question, I think it's just "the first node".</span></div><div><br></div><div><span>Here's an example of prototype extending a built-in Material node, since you mentioned this example: <a target="_blank" rel="noreferrer nofollow noopener" href="https://github.com/castle-engine/demo-models/blob/master/x3d/proto_of_material.x3d">https://github.com/castle-engine/demo-models/blob/master/x3d/proto_of_material.x3d</a> . It should be rendered as a red box. (And it is, by both FreeWRL and Castle Model Viewer, just checked :) ).</span></div><div><br></div><div><span>Regards,</span></div><span>Michalis</span><br></div>
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On Sunday, November 9th, 2025 at 15:23, GPU Group via x3d-public <x3d-public@web3d.org> wrote:<br>
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<div dir="ltr"><div>Builtin - nodes defined in x3d specs</div><div>Q. how to declare / detect what builtin node type a ProtoDeclare extends?</div><div>Thanks,</div><div>-Doug Sanden</div><div>Normally if we want to change parameters on a builtin node, we tinker directly with the builtin node in the scene with routes and scripts.</div>In theory builtin nodes are extensible -- a ProtoDeclare can wrap a builtin, IS all the fields, and add some spice with a Script node inside the proto that updates some fields on each frame. But how is the x3d browser code supposed to detect what builtin node type is being extended?<div>For example, Shape.appearance.material can take different types of material nodes: UnlitMaterial, Material, PhysicalMaterial. In browser application code there's different handling of each type:</div><div>if mat.type == UNLIT then</div><div>...</div><div>else if mat.type == MATERIAL then</div><div>...</div><div>else if mat.type == PHYSICAL then</div><div>...</div><div>endif</div><div>But a ProtoInstance has a ProtoDeclare type which doesn't give a hint as to which builtin type the ProtoDeclare is extending.</div><div>Q1. How is the code supposed to detect which builtin type to process?</div><div>Q2. If a ProtoDeclare extends a previous ProtoDeclare, which extends a builtin type, and assuming single-inheritance chain from builtin, how can browser code detect the original bultin being extnded?</div><div><br></div></div>
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