<div dir="ltr"><div dir="auto">I am currently displaying source code by keeping a copy in scene, instead of downloading or referencing a url in scene, it just seems a bit excessive for all the possible encodings. I already have an Inline, how can I also feed the Inline data to a Text.string?</div><div dir="auto"><br></div><div dir="auto">Apologies if I brought down <a href="http://web3d.org" target="_blank">web3d.org</a> today, I didn’t think single-threaded code would be too intrusive. I have commented out/removed the https client in my menu generator.</div><div dir="auto"><br></div><div dir="auto">The CORS issue is holding back further testing of X3DOM, Sunrize and X_ITE for AnchorMenu, I’m afraid. Downloading or recreating the archive might be a possibility. Probably Castle Web experiences similar. I will work on a zip.</div><div dir="auto"><br></div><div dir="auto">I don’t think I’ll break the GPU, especially if Text.string is truncated?</div><div dir="auto"><br></div><div dir="auto">Seems strange now that many terminals are hardware accelerated.</div><div dir="auto"><br></div><div dir="auto">John </div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Apr 16, 2026 at 4:09 PM John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;padding-left:1ex;border-left-color:rgb(204,204,204)"><div dir="ltr">I would like a Text.url field so that I can easily display downloaded source code in a Text node. I expect the Text.url and Text.string fields to change between different X3D encoded files.<div><br></div><div>This should also work in Castle Model Viewer. It's easier to integrate with other browsers by not using Script at all.</div><div><br></div><div>A different node is also possible.</div><div><br></div><div>Discuss!</div></div><div dir="ltr"><div><br></div><div>John</div></div>
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