Class HelloWorld

java.lang.Object
X3dForWebAuthors.Chapter01TechnicalOverview.HelloWorld

public class HelloWorld extends Object

Simple X3D model example: Hello World!.

Related links: Catalog page HelloWorld, source HelloWorld.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title HelloWorld.x3d
description Simple X3D model example: Hello World!
created 30 October 2000
modified 9 July 2023
creator Don Brutzman
Image HelloWorld.tall.png
reference https://en.wikipedia.org/wiki/Hello_world
reference https://en.wikipedia.org/wiki/Hello#.22Hello.2C_World.22_computer_program
reference https://en.wikipedia.org/wiki/"Hello,_World!"_program
reference https://en.wikibooks.org/w/index.php?title=Computer_Programming/Hello_world
reference https://www.HelloWorldExample.net
reference https://www.web3d.org
reference https://www.web3d.org/realtime-3d/news/internationalization-x3d
reference https://www.web3d.org/x3d/content/examples/HelloWorld.x3d
reference https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/HelloWorldScenes/HelloWorld.x3d
identifier https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter01TechnicalOverview/HelloWorld.x3d
license https://www.web3d.org/x3d/content/examples/license.html
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
reference HelloWorld.wrl
reference HelloWorld.x3dv
reference HelloWorld.x3db
reference HelloWorld.xhtml
reference HelloWorld.json
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.