Humanoid animation (H-Anim)
3 Terms and definitions
For the purposes of this document, the following terms and definitions apply.
virtual character serving as the representative of a real character
a thing or person to which action is directed or upon which something operates
specification of movement restrictions for an H-Anim figure
site for use by inverse kinematics systems
articulated 3D representation that depicts an animated character as defined in this International Standard
single H-Anim figure
position in an H-Anim figure where articulation may occur
number of joints in an H-Anim figure
an elemental data type that contains a set of fields of other data types and/or other objects
system capable of displaying and manipulating an H-Anim figure
portion between joints of an H-Anim figure that represents geometry and appearance
location of semantic interest within an H-Anim figure