[semantics-public] Fluid Movement Semantic Metalanguage

Valerie Sutton sutton at signwriting.org
Mon Oct 28 09:53:11 PDT 2019

Hello John!
Thank you for this message. Your project ideas sound amazing ;-)

Perhaps you will enjoy joining the SignWriting List? Over 200 researchers,
teachers, students and software developers share their projects and ask
questions, all related to SignWriting. The SW List is a Listserve email
forum. Lots of us are busy with our own projects, but starting the
discussion always seems to lead to something new and positive. The members
of the SW List are from different countries too. Some are from Brazil,
Canada, Germany - well - many countries and that is so interesting to hear
about the different SignWriting projects around the world, and their
different perspectives.

oin the SignWriting List

To subscribe

I think the software developers on the SW List will be interested in your
ideas. Also there are several linguists on the List too. So please join,
and then write a message to the List introducing your ideas, just as you
wrote to me. I look forward to the discussions -

Val ;-)

Valerie Sutton
sutton at signwriting.org

On Sat, Oct 19, 2019 at 6:55 PM John Carlson <yottzumm at gmail.com> wrote:

> Hello All,
> My goal is to create a way to use computers which does not depend on
> reading very small symbols that ache my head or my eyes. Perhaps I should
> use larger fonts or (yuck) glasses.  But to distract from the ache in my
> head, I try to come up with a solution that is beyond the sedentary
> lifestyle.
> Some of us have worked on using Natural Semantic Metalanguage (NSM) for
> translation.  Others have studied 3D ontologies.   Others have studied
> humanoid modelling and animation. What I would like to work on in addition,
> is the Fluid Movement Semantic Metalanguage (FMSM) problem as well, if not
> solved by Valerie Sutton in her MovementWriting and SignWriting work.
> Perhaps the concept of Semantic can unify Fluid Movement (physical
> linguistics) and Sign (key frame), similar to how Symbol unifies Movie and
> Shape (my focus, based on PostScript, X3D/VRML and shading languages with a
> hats off to Ted Nelson). I believe this would mean that we would have to
> come up with Prime Shapes (in addition to Prime Semantics from NSM). I
> believe these Prime Shapes can come from MovementWriting icons (or the
> programs that create the icons) or from X3D/VRML ontologies. If we extend
> our thinking into time, then Signs and Shapes would become animated into
> Fluid Movement and Movies (possibly of hyperdimension).
> What I’ve left out so far is the semantics of grouping.  Please discuss.
> I think we’re just getting to that in X3D Models in the semantics group.
> Anyway, I thought I’d get a bunch of smart people together to consider
> such things.
> John
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