[X3D-Ecosystem] Blender Nodes/Unreal Blueprints for X3D

John Carlson yottzumm at gmail.com
Tue Dec 17 22:14:43 PST 2024


I know I’ve mentioned this before, but does X3D have the capability to
build an interactive graphical  node system builder, and has anyone done it?

I‘ve built node layout systems and browseable schemas in non-X3D, but in
X3D, I’ve only gotten to 4 nodes in X3D and an extendable number of
connected JSON documents (under upgrade). I’m ready to try again.

In addition, has anyone ever implemented search across multiple node
systems?

I’m thinking Titania or similar might be something to looking at.

John
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