[X3D-Ecosystem] Tried another tack with blender loader

John Carlson yottzumm at gmail.com
Fri Jul 5 05:23:16 PDT 2024


I decided to hide the empties (HAnim*, Transform, Group) and also try
another example:

HAnim2SpecificationLOA3Illustrated.x3d

The result is just minus a bit of coloring, and I've just been working on
Appearance and Material , but apparently I need to add Color and ColorRGBA
as well, since they are separate from Appearance and Material, I guess.

I just wanted to show that progress was possible!

[image: image.png]
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