[X3D-Ecosystem] Blender import challenge 1

John Carlson yottzumm at gmail.com
Tue Jun 25 14:35:36 PDT 2024


It's quite simple on the surface.  Get these boxes and rotation animations
imported into Blender with correct animation and translations with your
favorite Blender importer.  Don’t do any extra work in Blender besides
playing the animation.  Modifying an addon is Ok.

Be sure to view in an X3D viewer to get an idea of the animation.

Feel free to forward the challenge.  I've been working on stuff like this
for around 3 Months.  This is one of the issues in  a nub.

See attached .x3d file

John
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