[X3D-Ecosystem] Can I release mobius.x3d to sourceforge.net?
vmarchetti at kshell.com
vmarchetti at kshell.com
Sat Aug 2 09:54:19 PDT 2025
Holger, I agree with you, after my carefui examination of a 3-D printing of this:

Described as an extrusion, this would be an extrusion of an equilateral triangle around a closed loop, with a rotation of
the cross-section by 120 degrees over the loop.
Vince
> On Aug 2, 2025, at 10:53 AM, Holger Seelig via X3D-Ecosystem <x3d-ecosystem at web3d.org> wrote:
>
> Sorry, but this is not a Möbius strip (denote the point above the o), because the rotation of the strip (crossSection) is 360 degrees, but there should only be a rotation about 180 degrees.
>
> The orientation field of the Extrusion node should better hold these values:
>
> 0 1 0 0,
> 0 1 0 0.130899693899575,
> 0 1 0 0.261799387799149,
> 0 1 0 0.392699081698724,
> 0 1 0 0.523598775598299,
> 0 1 0 0.654498469497874,
> 0 1 0 0.785398163397448,
> 0 1 0 0.916297857297023,
> 0 1 0 1.0471975511966,
> 0 1 0 1.17809724509617,
> 0 1 0 1.30899693899575,
> 0 1 0 1.43989663289532,
> 0 1 0 1.5707963267949,
> 0 1 0 1.70169602069447,
> 0 1 0 1.83259571459405,
> 0 1 0 1.96349540849362,
> 0 1 0 2.0943951023932,
> 0 1 0 2.22529479629277,
> 0 1 0 2.35619449019235,
> 0 1 0 2.48709418409192,
> 0 1 0 2.61799387799149,
> 0 1 0 2.74889357189107,
> 0 1 0 2.87979326579064,
> 0 1 0 3.01069295969022,
> 0 1 0 3.14159265358979
>
> Follow a plane or a edge of the strip and you will see that now it has only one of them.
>
> Here is a direct comparison of both of the strips:
> https://create3000.github.io/x_ite/playground/?url=https://create3000.github.io/Library/Tests/Components/Extrusion/M%C3%B6bius.x3d
>
> Please also have a look at the Wikipedia page:
> https://en.wikipedia.org/wiki/M%C3%B6bius_strip
>
> Best regards,
> Holger
>
> —
> Holger Seelig
> holger.seelig at yahoo.de
>
>
>> Am 01.08.2025 um 20:15 schrieb Don Brutzman via X3D-Ecosystem <x3d-ecosystem at web3d.org>:
>>
>> Online, open source, in version control at SourceForge:
>> X3D Example Archives: X3D4AM, X3D for Advanced Modeling, Geometric Shapes, Mobius Extrusion
>> Mobius (or Mobius) is a surface with only one side and only one boundary component.
>> https://www.web3d.org/x3d/content/X3dForAdvancedModeling/GeometricShapes/MobiusExtrusionIndex.html
>> Vince, didn't that get derived from something you originally did? Apologies if further provenance information is needed, if so then please advise and let's add it.
>>
>> all the best, Don
>>
>> On Fri, Aug 1, 2025 at 5:35 AM Vincent Marchetti via X3D-Ecosystem <x3d-ecosystem at web3d.org <mailto:x3d-ecosystem at web3d.org>> wrote:
>>> John
>>>
>>> Yes, you can use the file for a ticket submission
>>>
>>> Vince Marchetti
>>>
>>>
>>> > On Aug 1, 2025, at 7:55 AM, John Carlson via X3D-Ecosystem <x3d-ecosystem at web3d.org <mailto:x3d-ecosystem at web3d.org>> wrote:
>>> >
>>> > Vince,
>>> >
>>> > Can I release mobius.x3d to the x3d tickets on sourceforge? I sent you email, probably too early!
>>> >
>>> > I’d like to get X3dToJson.xslt fixed, and stuff added to the X3DJSAIL DOM loader. Apparently, LineSets and NurbsPatchSurface need to be listed in a humoungous set of if then else if statements as children of Shape. I don’t know why they aren’t in dispatch table(s), probably the branch prediction on the CPU is wild. Maybe Java’s Jackson APIs could supplant it.
>>> >
>>> > Here are a few of my type and method lookup tables. They aren’t perfect!
>>> >
>>> > Michalis, could I use these for data driving the JSON to X3DNode thing in Pascal? At least a first cut?
>>> >
>>> > https://github.com/coderextreme/X3DJSONLD/blob/master/src/main/node/fieldTypes.js
>>> >
>>> > https://github.com/coderextreme/X3DJSONLD/blob/master/src/main/node/mapToMethod.js
>>> >
>>> >
>>> > https://github.com/coderextreme/X3DJSONLD/blob/master/src/main/node/mapToMethod2.js
>>> >
>>> > Overrides the former.
>>> >
>>> >
>>> > Thanks,
>>> >
>>> > John
>>> > --
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>>>
>>>
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