[X3D-Ecosystem] X3DOM/X_ITE/Castle Content Preview in RawKee X3D Exporter for Maya

John Carlson yottzumm at gmail.com
Tue Feb 18 12:14:28 PST 2025


Aaron,

There is prior work on this, primarily DIS, EAI, which got folded into SAI,
and socket.io work I did on my JSONverse project. Office Towers has full
multiuser avatars.

I would suggest creating an extension to x3d.py project which will do SAI
across the network, possibly using the EAI underneath SAI.  If you want to
move objects around the scene, DIS or HLA may be indicated.  There’s an
X3DOM pull request for DIS.  X_ITE doesn’t support DIS.  JSONverse is
written with X_ITE.  Since JSONverse uses X3D script

You probably won’t see leadership supporting anything else, unless it’s in
the Metaverse Standards Forum.  Web3D is a member.  I believe the Webiverse
may be a proposal using existing standards.

I am more interested in what goes across the network, which events, etc.
WebSockets has good backing,  but people are working on WebTransport now.

Might I suggest we discuss what you want to communicate before we discuss
standards?

On Tue, Feb 18, 2025 at 11:59 AM Bergstrom, Aaron wrote:

>
>
> What I’m hoping for is to collaborate with the X3D Ecosystem community and
> X3D viewer developers to standardize Maya/RawKee/QtWebChannel communication
> across the various viewers.
>
>
>
> You can learn a bit more about this here:
>
> https://doc.qt.io/qtforpython-6/PySide6/QtWebChannel/index.html
>
>
>
> And by doing a Google search based on these search request:
>
> ‘communicate with QtWebEngine using javascript via PySide6’
>
>
>
> Thoughts?
>
>
>
> Thanks,
>
>
>
> Aaron
> --
> X3D-Ecosystem mailing list
> X3D-Ecosystem at web3d.org
> http://web3d.org/mailman/listinfo/x3d-ecosystem_web3d.org
>
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