[X3D-Ecosystem] Does this AI program generally look correct?
Joe D Williams
joedwil at earthlink.net
Fri Jan 17 01:34:45 PST 2025
Why not show what this produces.
Does not look complete but form for Joint node looks correct
with center and skinCoordIndex and skinCoordWeights.
Thanks,
Joe
-----Original Message-----
From: John Carlson <yottzumm at gmail.com>
Sent: Jan 16, 2025 10:42 PM
To: X3D Ecosystem public discussion <x3d-ecosystem at web3d.org>, Katy Schildmeyer KS APPAREL DESIGN <katy at ksappareldesign.com>, Joe D Williams <joedwil at earthlink.net>, Michalis Kamburelis <michalis.kambi at gmail.com>, Vincent Marchetti <vmarchetti at kshell.com>, Carol McDonald <cemd2 at comcast.net>, GPU Group <gpugroup at gmail.com>
Subject: Does this AI program generally look correct?
If we can agree that this generally looks ok, I will try to implement this in the Blender importer: https://claude.site/artifacts/7c4c15f2-1bde-4da5-9503-f4f25b09016a
I realize the bone.tail should probably be the child joint center.
I do not yet know what i am doing wrong, but my focus will be shifting to animation import after export is done to my satisfaction.
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