[X3D-Ecosystem] X3D (JSON) to PLY and STL (tessellation)

John Carlson yottzumm at gmail.com
Sun Jul 27 02:24:19 PDT 2025


I've done some work with PLY and STL converting to and from X3D JSON with
my simple examples on X3DJSONLD 12.  I'd like to expand the geometry which
I can convert from X3D JSON to STL and PLY.  I've found https://ai.dev
quite useful for tessellation in JavaScript, so I'm going to rely on it
more.  For example, it mostly figured out how to tessellate a Sphere.

What I really need are X3D examples with a variety of shapes. I recently
saw that Holger's Connectors.x3d did not translate to STL or PLY (probably
no surprise).  I have not tried the Castle Model Converter yet.  If anyone
has a scenegraph that presents an X3D Catalog, that would be useful!

I'm guessing that X_ITE and X3DOM can tessellate to geometry render, so
it's probably easy enough to extract the code from there and use it to
output triangles and material to STL and PLY.  An alternative is to convert
Pascal code to JavaScript using Pas2Js and use Michalis' X3DNode to STL
converter.

If such code appears in my lap, I would be extremely happy.

This is all for the "bake-off" I've been planning.


John
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