[X3D-Ecosystem] X3DJSONLD 11 broken?
John Carlson
yottzumm at gmail.com
Mon Jul 28 09:40:26 PDT 2025
The new responsive.html needs an overhaul or Apple’s renderer, apparently
used by all browsers, just doesn’t work with X3D.
Have people been having issues with iOS?
Should someone write a Metal-based browser?
Whither WGSL?
I’ve not had problems with PlayCanvas on iOS.
I’ll search through the App Store for castle x3d.
John
On Mon, Jul 28, 2025 at 2:02 AM John Carlson <yottzumm at gmail.com> wrote:
> Okay, It's broken on iOS, probably both Chrome and Safari. I will work
> on a responsive iOS webpage for X3DJSONLD 12.
>
> It's okay on Chrome, Firefox, and Edge on Windows 11. Please report
> success or failure on other systems. I may try an old MacOS system as
> well, to get any console log message.
>
> Apparently, I can't even get to Settings or Dev Tools in WSL2 Arch Linux
> Firefox. Good luck with Linux!
>
> John
>
> On Mon, Jul 28, 2025 at 1:46 AM John Carlson <yottzumm at gmail.com> wrote:
>
>> On a whim, I tried X3DJSONLD 11 (actually just the UI), and it appears
>> very broken. I am not sure exactly why at this point, anyone can look:
>>
>> https://coderextreme.net/X3DJSONLD/src/main/html/index.html
>>
>>
>> You are encouraged to experiment with X3DJSONLD 12:
>>
>> https://coderextreme.net/X3DJSONLD/src/main/html/main_viewer.html
>>
>> Both of these are available through the main site.
>>
>> Thanks,
>>
>> John Carlson
>>
>>
>>
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