[X3D-Ecosystem] X3DJSONLD 12 (almost a teenager) alpha. Convert, view and compare online!
John Carlson
yottzumm at gmail.com
Sun Jun 29 05:59:20 PDT 2025
But landscape mode on iPhone is workable once you know the layout.
On Sat, Jun 28, 2025 at 4:26 PM John Carlson <yottzumm at gmail.com> wrote:
> Sorry folks, looks awful on phone, I can do better. Try chrome or edge
> but not on iPhone.
>
> Joh
>
> On Sat, Jun 28, 2025 at 3:37 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> https://coderextreme.net/X3DJSONLD/src/main/html/main_viewer.html
>>
>> With some features like better file selection, file filtering
>> (client-side here, serverside planned), file hierarchy,
>>
>> I wanted my "friend" to analyze all the X3DOM instances out there for
>> prototype processors, but instead, my "friend" suggested having a pulldown
>> for all the X3DOM versions (well, the modern ones), so with my "friend's"
>> help, that got easily implemented, it just required me to remind my
>> "friend" to do a reload when the version changes. Does it really do
>> anything? Maybe someone who knows could try it out? Andreas? I'm not
>> aware of any differences.
>>
>> PLY is still the poorman out with no conversion from JSON, and I still
>> don't tessellate when converting to STL.
>>
>> All the plumbing is basically the same as the recent push.
>>
>> So with my friend or foible, I'll try to get some features in, like
>> better support for PLY and STL. There's a PLY file that won't convert, for
>> example. Plus, My qq3.x3d extrusions still don't work well in any version
>> of X3DOM (see X_ITE)
>>
>> Looking forward to getting Castle-Model-Mobile-Viewer involved, I have a
>> place for it! Maybe in beta or final release?
>>
>> Maybe eventually, I'll build a launcher for JSONverse communities.
>>
>> If anyone wants to offer tabs for different bindings and encodings, I'm
>> game. The infrastructure is nearly there.
>>
>>
>> John
>>
>
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