[X3D-Public] Workshop on Medical Virtual Environments at IEEE VR2010 - organised by the Medical Working Group

Nigel W. John n.w.john at bangor.ac.uk
Thu Dec 10 04:07:34 PST 2009

The Web3D Consortium's Medical working Group is inviting submissions to 
the following workshop:

Call for Participation
IEEE Virtual Reality 2010 Workshop on Medical Virtual Environments
Waltham, MA, USA


Workshops will be held on March 20 and 21, 2010.

Today, more than at any time in the history of medicine, there is 
unrelenting pressure for faster, more efficient and cost effective 
training. Patient safety and evidenced based practice have been 
highlighted as key issues to be addressed by medical process and 
technology. Some of this is driving surgical management towards novel 
minimally invasive  approaches, in turn raising further challenges of 
training the increasingly complex skills that are a part of such 
innovative practices. Safe, effective training of the next generation 
healthcare professional can benefit by taking advantage of new 
technologies and approaches emerging from computer science, perceptual 
psychology and other related disciplines. In particular, we hypothesise 
that a completely virtual patient with variable and configurable 
pathology will be substituted for a real patient and used as new media 
during (at least part of) the learning process for all medical 
didactics, interactions and procedures.  There are many research 
problems to solve, however, including realistic modelling and simulation 
of physiological processes, human perception issues, time-efficient 
segmentation and effective use of haptics.

This half day workshop will demonstrate the current state-of-the-art in 
medical virtual environments and identify future technology directions, 
and is requesting submission of technology related position papers (up 
to 3 pages) containing preliminary results of research or design work 
within the scope of medical virtual environments. Papers should address 
one or more of the following topics, although authors should not feel 
limited by them. Unlisted but related topics are also welcome.

   * Novel applications/case studies of medical virtual environments, 
including training, rehabilitation, rehearsal, etc.
   * Software algorithms and APIs
   * Use of haptics for medical simulation
   * Human perception and interaction with a virtual patient
   * Physiology modelling techniques
   * Standards for 3D medical imaging
   * Inexpensive solutions
   * Open Source Software and production pipelines

Full instructions can be found here:


Organised by
Nigel W. John, Nicholas Polys, Michael Aratow, Daniel Evestedt
Web3D Consortium Medical Working Group

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