[X3D-Public] Test X3DOM: Firefox Newbie

Len Bullard cbullard at hiwaay.net
Fri Dec 18 23:01:56 PST 2009

Installed at home.  All examples ran perfectly.  Thanks Yvonne and Joe.

Excellent!  Excellent!  My sincere thanks to everyone working on this.  This
is cool.  This will be fun.

We get to start over at VRML2.0, but finally, X3D as first class XML in the
browser.   Seems like a long time coming.  :)


-----Original Message-----
From: Yvonne Jung [mailto:yvonne.jung at zgdv.de] 
Sent: Friday, December 18, 2009 3:01 PM
To: cbullard at hiwaay.net
Cc: cbullard at hiwaay.net; X3D Graphics public mailing list
Subject: Re: [X3D-Public] Test X3DOM: Firefox Newbie

Hmm, I'm using Minefield with the latest updates. About says the following:
Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.3a1pre)
Minefield/3.7a1pre (.NET CLR 3.5.30729)
Perhaps your graphics card simply doesn't support shaders. As WebGL is based
on OpenGL ES 2.0 which has no fixed function pipeline anymore and is purely
shader based, it might be an issue with an outdated onboard graphics chip?


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