[X3D-Public] Shader programming and URLs in X3D
John A. Stewart
alex.stewart at crc.ca
Wed May 13 11:56:18 PDT 2009
Hi All;
I'm verifying the Shader support code in FreeWRL, and I have a question.
The url field, can it contain the source, or does it always have to
designate a file? eg, with scripting, one can have a url starting with
"javascript ..." and it will be treated as source, not as a url.
See 9.2.3 of 19775-1:2008 for "Scripting language protocols"
So, what happens when the source of a shader is present in the X3D
file? How do we determine if this is the source, or if it is to be
treated as a url/urn?
eg, can we have something like:
url " varying vec3 myvar; ..."
I can't find any reference, but maybe I'm just not seeing the forest
for the trees.
Thanks;
-----------------------------------------------------------
John A. Stewart
Team Leader: Networked Virtual Reality
alex.stewart at crc.ca
Network Systems and Technologies -
Systemes et technologies des reseaux
Communications Research Centre Canada |
Centre de recherches sur les communications Canada
3701 Carling Ave. | 3701, avenue Carling
PO Box 11490, Station H | CP 11490, succursale H
Ottawa ON K2H 8S2 | Ottawa (Ontario) K2H 8S2
http://www.crc.ca
More information about the X3D-Public
mailing list