[X3D-Public] Shader programming and URLs in X3D

John A. Stewart alex.stewart at crc.ca
Thu May 14 10:28:25 PDT 2009

Hi Johannes;

> The rule and code is very simple: Single line is URL and external.  
> (What a "single line"
> is depends on the encoding) and multiple lines are shader code in  
> the x3d file.

So, is the following code "valid" or not?

ShaderProgram {
      type "VERTEX"
      url "void main() {   gl_Position = ftransform(); }"

John A. Stewart
Team Leader: Networked Virtual Reality
alex.stewart at crc.ca

Network Systems and Technologies -
         Systemes et technologies des reseaux
Communications Research Centre Canada  |
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