[X3D-Public] [X3D] x3d schema and DOCTYPE corrections: Text node solid="false", GeoOrigin refactoring

Alan Hudson giles at yumetech.com
Fri Aug 6 11:09:09 PDT 2010

On 8/6/2010 11:01 AM, Don Brutzman wrote:
> ==== Schema change ====
> X3D schema update activity:
> 6 August 2010, brutzman
> - Text node has default value solid="false" for two-sided visibility
> - GeoOrigin allowed as ChildContentModelGeoSpatial for field, fieldValue,
> GeoLocation, GeoLOD validation, fixing previous change
> 17 March 2010, hudson brutzman
> - GeoOrigin is X3DNode vice X3DChildNode, cannot appear as child of root
> Scene

Do you mean you changed GeoOrigin to X3DNode?  That's a pretty 
significant change to spec.  I know its somewhat annoying to authors. 
But it is consistent with the rest of the spec.  Ie you can't place 
geometry nodes outside shapes.  Though I keep finding exporters that 
ignore this rule and players that allow it.

Are you thinking of this as a defect or a version specific change?  It 
was this way in VRML.

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